C++ Programming: Arrays and Functions
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Questions and Answers

What is the purpose of the "initializeBoard" function?

  • To initialize the game board with zero values
  • To initialize the game board with -1 values (correct)
  • To initialize the game board with 1 values
  • To initialize the game board with random values
  • The loop in the function "enterResults" continues until the user enters -1 for the home team's score.

    False (B)

    What is the function "sortWeeklyLeagueStandingByPoints" likely responsible for?

    Sorting the weekly league standing based on the number of points each team has earned.

    The variable "NB_TEAMS" is a constant that represents the ______ of teams in the league.

    <p>number</p> Signup and view all the answers

    Match the following functions with their descriptions:

    <p>initializeBoard = Initializes the game board with -1 values initializeWeeklyStanding = Initializes the weekly standing information for each team enterResults = Takes input for match results and updates the score board and weekly standing showWeeklyLeagueStanding = Displays the weekly league standing in a sorted order sortWeeklyLeagueStandingByPoints = Sorts the teams in the weekly standing based on their points</p> Signup and view all the answers

    Study Notes

    Include Statements and Namespaces

    • The code begins with #include <iostream> and #include <cstring>, indicating the use of input/output operations and character string manipulation.
    • using namespace std; brings standard library components into the current scope, simplifying code.

    Constants and Data Structures

    • const int NB_TEAMS = 5; defines the number of teams as a constant.
    • const int SIZE = NB_TEAMS + 1; calculates a size value likely related to an array dimension for the score board.
    • int SB[SIZE][SIZE]; declares a 2D array named SB to store the score board information, likely team vs. team scoring.
    • int WS[SIZE][5]; declares a 2D array named WS to store weekly standings data, with likely attributes like team ID, points, goals scored (GS), goals against (GA), etc.

    Function Prototypes

    • A series of function prototypes define functions that manipulate SB and WS data, including initializing these arrays.

    Main Function

    • int main(): The entry point of the program.
    • initializeBoard(SB); initializes the score board (SB) to -1, preparing for data input.
    • initializeWeeklyStanding(WS); initializes the weekly standings (WS) data.
    • A while loop iterates until the championship is over based on a condition checked by isChampionshipOver().
    • enterResults(SB, WS); takes results from user input for matches.
    • showWeeklyLeagueStanding(WS); displays the current weekly league standings.
    • return 0; indicates successful program execution.

    Initialization Functions

    • initializeBoard(int SB[][SIZE]): Initializes the score board array SB to -1. This implies that the data is initially empty.
    • initializeWeeklyStanding(int WS[][5]): Initializes the WS array with team IDs (column 1) and initializes other attributes to zero.

    Data Entry and Display Functions

    • enterResults(int SB[][SIZE], int WS[][5]): This is central to user input, prompting for home and away team goals.
      • It validates user input for team numbers and ensures teams haven't already played.
      • It calculates changes in weekly standing based on the entered results.
    • showWeeklyLeagueStanding(int WS[][5]): Displays the current standings based on calculated points for each team.

    Condition Check Function

    • isChampionshipOver(const int SB[][SIZE]): Checks if the championship is over, likely by verifying if all possible match results are available.

    Sorting Function

    • sortWeeklyLeagueStandingByPoints(int WS[][5]): Sorts the data in the WS array based on descending weekly points, likely for the team standings display.

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    Description

    This quiz assesses your understanding of C++ programming concepts such as include statements, constants, data structures, and function prototypes. Sharpen your skills in managing arrays and delve into the fundamentals of game score management with structure and clarity.

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