C Pointers: Basics, Declaration, and Usage

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Questions and Answers

What is the primary purpose of a pointer?

  • To define new data types.
  • To store the address of another variable. (correct)
  • To perform arithmetic operations.
  • To directly store data values.

Which of the following best describes a key advantage of using pointers in C?

  • They automatically manage memory allocation and deallocation, preventing memory leaks.
  • They simplify debugging by providing clear error messages.
  • They allow direct manipulation of memory addresses. (correct)
  • They eliminate the need for arrays and structures.

In C, what is the significance of the * symbol when declaring a pointer variable?

  • It denotes a reference to a function.
  • It specifies the size of the data type the pointer will point to.
  • It signifies that the variable will store an address. (correct)
  • It indicates that the variable is a constant.

What does the term 'dereferencing' a pointer mean in C?

<p>Accessing the value stored at the memory location pointed to by the pointer. (C)</p> Signup and view all the answers

What is the purpose of the & operator in the context of pointers?

<p>It returns the memory address of a variable. (A)</p> Signup and view all the answers

What happens if you try to assign the address of a float variable to an int pointer in C?

<p>The compiler may issue a warning, and assigning it anyway can lead to type mismatch issues and undefined behavior. (C)</p> Signup and view all the answers

Which of the following operations is NOT allowed with pointers in C?

<p>Addition of two pointers. (C)</p> Signup and view all the answers

What does it mean for a pointer to be a NULL pointer?

<p>The pointer does not point to any valid memory location. (C)</p> Signup and view all the answers

When applied to a pointer, what is the effect of incrementing it (e.g., ptr++)?

<p>It increases the memory address stored in <code>ptr</code> by a number of bytes equal to the size of the data type it points to. (B)</p> Signup and view all the answers

How are arrays and pointers related in C?

<p>An array name can be treated as a constant pointer to the first element of the array. (A)</p> Signup and view all the answers

Given an array int arr[5], which of the following expressions is equivalent to arr[2]?

<p><code>*(arr + 2)</code> (D)</p> Signup and view all the answers

What is the significance of being unable to directly modify the base address of an array?

<p>Ensures array elements are contiguous and accessible. (D)</p> Signup and view all the answers

What is the key difference between pointer arithmetic on int pointers versus char pointers?

<p>Incrementing a <code>char</code> pointer always moves one byte, while incrementing an <code>int</code> pointer moves by the size of an integer. (B)</p> Signup and view all the answers

Which of the following is true about 'Chain of Pointers'?

<p>It refers to a series of pointers where each pointer points to the next memory location in the sequence. (B)</p> Signup and view all the answers

In the context of a singly linked list, what is the purpose of the 'next' pointer within a node?

<p>To store the address of the next node in the list. (C)</p> Signup and view all the answers

Which of the following is a difference between arrays and linked lists?

<p>Arrays have a fixed size, while linked lists can dynamically grow or shrink. (C)</p> Signup and view all the answers

What happens if you attempt to insert a node at a position beyond the end of a singly linked list in the given algorithm?

<p>The algorithm checks if the position is out of range and returns without modifying the list. (A)</p> Signup and view all the answers

What is the primary purpose of the strcpy() function in C when dealing with strings and pointers?

<p>To copy a string from one memory location to another. (D)</p> Signup and view all the answers

Why might directly modifying a string literal (e.g., char *str = "Hello"; str[0] = 'J';) lead to undefined behavior?

<p>String literals are automatically stored in read-only memory. (D)</p> Signup and view all the answers

Given char *str = "example", what will printf("%c", *(str + 3)) output?

<p><code>p</code> (A)</p> Signup and view all the answers

What is the purpose of dynamic memory allocation functions like malloc() when working with strings?

<p>To allocate memory for strings at runtime, allowing their size to be determined during program execution. (D)</p> Signup and view all the answers

Consider char *str = (char*) malloc(20);. After using str, what should you do to prevent memory leaks?

<p>Call <code>free(str);</code> to release the allocated memory. (D)</p> Signup and view all the answers

What is an array of pointers?

<p>An array that stores memory addresses. (A)</p> Signup and view all the answers

Given this code:

int var[] = {10, 20, 30};
int *ptr[3];
for (int i = 0; i < 3; i++) {
  ptr[i] = &var[i];
}

What does ptr[1] store?

<p>The address of <code>var[1]</code>. (B)</p> Signup and view all the answers

What is a key use case for an array of character pointers?

<p>Storing a collection of strings, where each pointer points to a string literal. (C)</p> Signup and view all the answers

In C, what happens if you pass a variable 'by value' to a function?

<p>The function receives a copy of the variable's value, and modifying the parameter will not affect the original variable. (A)</p> Signup and view all the answers

What is the advantage of passing a pointer (call by reference) to a function instead of passing by value?

<p>It allows the function to modify the original variable directly. (A)</p> Signup and view all the answers

When an array is passed to a function in C, what actually gets passed?

<p>A pointer to the first element of the array. (B)</p> Signup and view all the answers

If a function receives an array as an argument, can it determine the size of the array within the function?

<p>No, the function needs to receive the size of the array as a separate argument. (A)</p> Signup and view all the answers

What is a pointer to a structure in C?

<p>A variable that stores the memory address of a structure variable. (D)</p> Signup and view all the answers

Given struct Point { int x, y; } point; struct Point *ptr = &point;, how do you access the x member using ptr?

<p>Both B and C are correct. (A)</p> Signup and view all the answers

What is the primary benefit of using pointers with structures in C?

<p>It avoids copying the entire structure when passing it to a function, improving efficiency. (B)</p> Signup and view all the answers

Which of the following is a common pitfall when working with pointers?

<p>All of the above. (D)</p> Signup and view all the answers

Why is it important to avoid assigning a value to an uninitialized pointer?

<p>It may corrupt arbitrary memory locations, leading to unpredictable program behavior. (D)</p> Signup and view all the answers

What is 'dynamic memory allocation'?

<p>Allocating memory during runtime. (C)</p> Signup and view all the answers

Which of the following is NOT a dynamic memory allocation function?

<p><code>sizeof()</code> (A)</p> Signup and view all the answers

What is the purpose of the free() function in C?

<p>To release dynamically allocated memory, preventing memory leaks. (A)</p> Signup and view all the answers

What is the key difference between malloc() and calloc()?

<p>Both B and C. (D)</p> Signup and view all the answers

When should you use the realloc() function?

<p>To change the size of a previously allocated block of memory. (A)</p> Signup and view all the answers

Flashcards

What is a pointer?

A variable that stores the address of another variable.

Benefits of pointers

Pointers are efficient for handling arrays and structures and support dynamic memory management.

Pointer initialization

Assigning the address of a variable to a pointer variable.

Reference and Dereference

The & (ampersand) gives the address of a variable, and * gets the value at that address.

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Pointer vs. Variable

Normal variables store values, while pointer variables store addresses.

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Array name as pointer

Constant pointer, gives the base address, pointing to the first element of the array.

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Pointer Arithmetic with Arrays

Accessing array elements via pointer arithmetic.

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Pointer to Array

Using a pointer to sequentially access all array values.

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Incrementing Pointers

Describes incrementing a pointer to access contiguous memory locations in an array.

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Decrementing Pointers

Describes decrementing a pointer to access previous memory locations in an array.

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Pointer Arithmetic

Arithmetic operations on a pointer variable.

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Chain of Pointers

Series of pointers where each one points to the next memory location, often used in linked lists.

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Pointer purpose

Stores memory addresses of variables or data.

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Singly Linked List

Linear data structure where elements are the same data type but not in contiguous memory locations.

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Singly Linked List structure

Structure that has two data members : data(value stored in a node); next(pointer to the next node)

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Print linked list

Traverse through the singly linked list and print the value of data present in each node.

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Dynamic memory allocation

Using malloc(), calloc(), free() and realloc() is essential for efficient memory management in C.

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Dynamic Memory Allocation

Procedure in which the size of a data structure is changed during runtime.

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malloc() function

Dynamically allocate a single large block of memory with the specified size.

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calloc() Function

Dynamically allocate the specified number of blocks of memory of the specified type.

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realloc() function

Used to dynamically change the memory allocation of a previously allocated memory.

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free() function

Used to dynamically de-allocate the memory.

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Pointers and Strings

Pointers flexibility in handling strings in C.

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Moving a pointer

Moving a pointer to access contiguous memory locations in strings.

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strcpy()

To copy one string to another.

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strlen()

To get the length of the string.

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Function returning a pointer to string

String pointers, but static or dynamically allocated memory should be used.

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Array of Pointers

An indexed set of variables that are pointers.

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Passing Array to a Function

Passing the pointer variable to a function.

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Call by Value:

function receives a copy of the actual arguments.

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Call by Reference:

allow the function to modify the actual variable's value.

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Pointer to a structure:

is a variable that stores the memory address of a structure variable

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Accessing Structure Members

To access the members of the structure through the pointer.

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Structure

the grouping of different data types under a single name.

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Command Line Arguments

Values passed from the command line when a C program is executed.

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argc function.

Number of arguments are passed for the execution.

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int main(int argc, char *argv[])

int main() function

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Issues with Pointers

Compiler may not detect the error in most cases

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Assigning the address of an uninitialized variable

Uninitialized the variable.

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Study Notes

Unit 3 Overview: Pointers in C

  • Unit 3 focuses on pointers, a derived data type in C, that holds the address of another variable
  • It covers the basics, arrays, chains, character strings, functions, structures, related issues, and dynamic memory allocation

Pointer Basics

  • A pointer stores the memory address of another variable and can also be known as a locator or indicator
  • Pointers are more efficient for handling arrays and structures
  • Pointers enable referencing and passing functions as arguments
  • Using pointers reduces program length and execution time and allows C to support dynamic memory management

Pointer Declaration and Usage

  • A pointer is declared using data_type* pointer_variable_name shown with an example of int* p
  • A void type pointer works with all data types however is not often used
  • A pointer is initialized by assigning the address of a variable to it using the & operator
  • Example of pointer initialization int a = 10; int *ptr; ptr = &a; or int *ptr = &a;
  • A pointer variable must point to the same type of data
  • e.g. float a; int *ptr; ptr = &a; this is an error due to type mismatch

Memory Representation

  • A pointer stores the address of another variable
  • Using the * operator, the value at the address the pointer refers to can be viewed

Reference and Dereference Operators

  • The & is called the reference operator, while the * is called the dereference operator
  • The & operator gives the address of a variable, and the * operator retrieves the value from that address

Pointer Syntax Examples

  • & determines the address of a variable
  • * accesses the value at the address
  • printf("%d",*p); it will print the value of a
  • printf("%d",*&a); it will also print the value of a
  • printf("%u",&a); it will print the address of a
  • printf("%u",p); it will print the address of a
  • printf("%u",&p); it will print the address of p

Key Facts About Pointers in C

  • A normal variable directly stores a value, while a pointer stores the address of a variable
  • The content of a pointer is always a whole number representing an address
  • Always initialized to NULL (i.e., int *p = NULL) and the value of a NULL pointer is 0
  • The & gets the address of a variable, and * gets the value the pointer is pointing to
  • Assigning NULL signifies the pointer points to nothing

Pointer Arithmetic and Constraints

  • Pointers can be subtracted to find array element spacing
  • Addition, multiplication and division of pointers are not permitted
  • Pointers are 2 bytes for a 16-bit compiler

Pointers and Arrays

  • The compiler allocates contiguous memory blocks for arrays, and the base address (location of the first element) for an array is done at compile time
  • Declaring int arr[5]={ 1, 2, 3, 4, 5 }; and each int takes two bytes and the first address is 1000 then the next elements addresses are 1002 1004 1006 1008
  • The array name arr gives the constant pointer to arr[0] containing the address, i.e. 1000
  • arr is equivalent to &arr[0] by default
  • A pointer of type int can point to an array arr

Accessing Array Elements with Pointers

  • Every element of an array arr can be accessed using p++ to advance to the next element
  • Decrementing a pointer after incrementing isn't permitted (p-- won't work)
  • Using a pointer, you can point to an array and from there access the array elements
  • If int a[5] = {1, 2, 3, 4, 5}; int *p = a you can print with printf("%d", *p); p++;
  • Use the base address a as the pointer

Different Ways to Access Arrays

  • printf("%d", a[i]); prints the array elements by incrementing index
  • printf("%d", i[a]); does the same as a[i]
  • printf("%d", a+i); prints the array element addresses
  • printf("%d", *(a+i)); yields the value of a given array element
  • printf("%d", *a); prints just the value of the first array element

Pointer vs Array Name

  • There is a compile-time error: base address cannot be changed by doing a++
  • Array's name points to the first element, and &arr[0] points to the address of the first array elment
  • arr equals &arr[0]
  • arr[0] equals *arr

Equivalence Expressions

  • &arr[1] equals (arr + 1) and arr[1] equals *(arr + 1)
  • &arr[2] equals (arr + 2) and arr[2] equals *(arr + 2)
  • &arr[3] equals (arr + 3) and arr[3] equals *(arr + 3)
  • &arr[i] equals (arr + i) and arr[i] equals *(arr + i)

Pointer Arithmetic

  • Four arithmetic operators apply to pointers: increment, decrement, addition, subtraction
  • Incrementing a pointer is generally in an array, because of contiguous memory, so contents of next memory location is known.
  • new_address = current_address + i * size_of(data type) will increment pointer
  • Address + 1 = Address
  • Address++=Address
  • ++Address = Address

Increment Type Differences

  • 32 bit int variable increment by 2 bytes
  • 64 bit int variable, it increases by 4 bytes
  • In an example of pointer incrementation; address of p is printed, then incremented, then that value is printed

Decrementing Pointers

  • Like incrementing, pointers can be decremented using the formula new_address = current_address - i * size_of(data type)
  • The new address is printed with the dereferenced value, and the pointer variable's address changes

Adding to Pointers

  • Is achievable by new_address = current_address - (number * size_of(data type))
  • When adding the value for a 32-bit int, the code will add 2 * number ,and when the int is 64 bit, will add 4 * number to the address

Pointer Subtraction

  • Is achievable from the pointer variable, for example new_address = current_address - (number * size_of(data type))

Chains of Pointers

  • Chains of pointers refers to series of pointers where each pointer points to the next memory location
  • Often used in structures like linked lists, used for data structures implementations
  • The basic concept involves storing memory addresses of variables or data, and a chain of pointers, creating a sequence.

Singly Linked Lists

  • Linked lists have all the data and a pointer, and the last pointer has NULL, which shows the end of the chain
  • This shows storing elements of same type, though, not as contiguous
  • Each node, within this list, contains both a data field and a next pointer
  • Only a current node knows where the list's next element exists

Linked List Structure Components

  • Struct Node includes int data and Node* next, indicating two data list members using data and next
  • data indicates the value that's stored, and next stores some of memory address of the next node
  • The pointer to the list's first node, is called head

Linked List Basic Operations

  • Insert, delete, and print are the basic operations required to manipulate list nodes
  • Insert operations include at Head, Given Position, and at End
  • Delete Operations include From Head, From Given position, and from End
  • Insert operations at head take 0(1) time complexity
  • Insert operations at a given position or at the end take O(N) time complexity
  • Delete operations from the Head take 0(1) time complexity
  • Delete operations from a Given position take O(N) time complexity
  • The number of nodes in the linked list is N
  • Print takes O(N) time complexity and O(1) space complexity

Insertion Algorithms for Singly Linked Lists

  • To insert a node at the start of a singly linked list, the new node becomes the Head and returns if if its empty, update pointer
  • For insertions at a specific position, the code traverses the list until the requested position reached to add the node before it
  • When inserting a node at the end of the list, a new node made current head and returns, otherwise the code traverses till the last node until it finds head and then returns

Deletion Algorithms for Singly Linked Lists

  • Removing the first node requires ensuring it is not NULL; free allocated memory
  • Removing nodes anywhere require that, head pointer checks for Null, call functions to traverse and detatch before reallocating memory

Additional List Algorithms for printing linked lists

  • Ensure that the head is not equal to Null, and then creates a temporary pointer
  • After which the code iterates through the linked list and prints all values, while it moves past it

Dynamic Memory Allocation

  • Includes malloc(), calloc(), free(), and realloc(), to help be effective with how memory gets used
  • Dynamic Memory lets program to change a structure's, like an Array, size at times of runtime

Dynamic Allocation Functions

  • Includes:
    • malloc()
    • calloc()
    • free()
    • realloc()

Memory Allocation with Malloc

  • Memory allocation and the malloc method in C allows to allocate and use single big block of memory
  • Returns a type void pointer, which can be casted into pointer, without initialising memory at at execution

Contiguous Allocation with Calloc

  • Calloc, another method, allocates the specified number of blocks, with malloc.
  • However it initializes first block with 0, and does use two instead of one paramters

Dealocate with free Function

  • The ""free"" method in C assists with dynamically de-allocating some memory
  • The deallocation is required after usage of malloc or calloc.
  • The code also reduces overall memory wastage

Realloc Method

  • There is also realloc methods exists, short for rea-llocation memthod
  • Can dynamically change how memory allocated by using malloc, or calloc previously
  • This option maintains everything is currently allocated, while initialising new blocks with garbage

Static vs Dynamic Memory Allocation

  • Compile time versus runtime; static memory allocation exists on complile time and dynamic allocations occurs run time, as defined previously

  • Static cannot increase during execution time, since memory allocations can not be made, whereas dynamic has code that adjust during execution

  • Static memory tends to use array and dynamic uses linked lists

Static vs Dynamic Malloc implementation

  • the malloc functions allocates the requested memory, runtime

The Function Components

  • Reserves and returns type void pointer, and requires a block of memory
  • Assign any pointers through methods that type cast, although this does create garbage
  • Does return if failure to allocate

Calloc Implentation Details

  • Contiguous calloc needs to have two components, size and how many memebers it needs, during memory allcoation
  • The values can change during execution time

Freeing memory for malloc

  • malloc and calloc dont clean on close, and have to be manually cleaned with free

Syntax for Freeing

  • The command (free*)calloc(blocks, siz -type) performs actions to dynamically allocate memory blocks and release that pointer
  • free(ptr) performs functions to remove pointers from allocated memory

Important Distinction

  • Memory has to be manaually reallocated from processes if malloc or callsoc is applied to it

Realloc

  • Has the option to change previously allocated blocks, or add to current block addresses

Function Requirements

  • Needs pointers of address and data size, the code does create format allocations if its initialised in proper byte formats

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