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Questions and Answers
What is the main purpose of using pointers in C++?
What is the main purpose of using pointers in C++?
- To create static arrays that store data permanently
- To facilitate low-level interaction with hardware (correct)
- To improve the readability of the code
- To create fixed-size data structures that do not change
Which of the following is a valid declaration of a pointer?
Which of the following is a valid declaration of a pointer?
- float *p1; (correct)
- double &p3;
- char ptr*;
- int p2*;
Why is it necessary to initialize a pointer variable before use?
Why is it necessary to initialize a pointer variable before use?
- To directly store integer values in it
- To maintain a minimum memory size for the program
- To allocate additional memory for temporary variables
- To ensure it points to a non-null memory address (correct)
What will occur if you attempt to store a pointer value in an integer variable without conversion?
What will occur if you attempt to store a pointer value in an integer variable without conversion?
What is the function of the ampersand (&) operator in relation to pointers?
What is the function of the ampersand (&) operator in relation to pointers?
What must match for a pointer variable to hold the address of another variable?
What must match for a pointer variable to hold the address of another variable?
Which statement is true about a null pointer?
Which statement is true about a null pointer?
What is a wild pointer in C++?
What is a wild pointer in C++?
What does the asterisk (*) symbolize in the context of pointer variables?
What does the asterisk (*) symbolize in the context of pointer variables?
Where does a pointer variable itself store its address in memory?
Where does a pointer variable itself store its address in memory?
Flashcards
What is a pointer?
What is a pointer?
A variable that stores the memory address of another variable. It acts as a reference to existing data.
How do you declare a pointer?
How do you declare a pointer?
The declaration specifies the type of data the pointer can reference. For example, int *ptr;
declares a pointer named ptr
that can point to an integer variable.
What does the & (ampersand) operator do?
What does the & (ampersand) operator do?
The ampersand (&) operator provides the memory address of a variable. It's used to assign the address to a pointer.
How do you access the value at the address a pointer holds?
How do you access the value at the address a pointer holds?
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What are the advantages of pointers?
What are the advantages of pointers?
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What does a pointer variable store?
What does a pointer variable store?
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What data type restriction applies to pointers?
What data type restriction applies to pointers?
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What is a null pointer?
What is a null pointer?
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What is a wild pointer?
What is a wild pointer?
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What is a void pointer?
What is a void pointer?
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Study Notes
Functions and Pointers
- Functions are blocks of code performing a specific task.
- C++ allows programmers to define their own functions.
- Functions group code to perform a specific task and have a name.
- When invoked, a function executes the codes in its body.
Introduction to Pointers
- A pointer is a variable that stores the address of another variable.
- Pointer variable declaration:
type *variableName;
(e.g.,int *a;
) - C++ uses pointers for dynamic data structures (e.g., linked lists).
- Pointers allow fast access to and manipulation of data in arrays.
- Pointers enhance low-level hardware interaction.
- Pointers avoid redundant data replication.
Why use Pointers?
- Pointers store addresses (64 bits, x86-64).
- Data types (e.g., int = 32 bits) limit int variable storage of addresses.
- Incrementing a pointer shifts it to the next data item.
- Incrementing an int variable changes its numeric value.
- Pointer truncation occurs when an int value tries to store a pointer.
Common Pointer Declarations
-
int *p1;
//Pointer to an integer variable -
double *p2;
//Pointer to a double variable -
char *p3;
//Pointer to a character variable -
float *p4;
// Pointer to a float variable -
char *ptr[100];
// Array of 100 pointers to char -
Variables should be initialized (mandatory).
- Example:
int a = 10;
- Example:
C Pointers – Operators
&
(ampersand): Returns the memory address of a variable.%p
(format specifier): Displays addresses in hexadecimal format.- Pointers are used to store and manipulate memory addresses.
Value at Address Operator
*
(asterisk): Returns the value at the memory address stored in a pointer.- The asterisk is also known as the value-at-address operator.
- Used to access the data at the memory location pointed to by the pointer.
- Example:
int *p1; p1 = &a; int val = *p1;
Types of Pointers
- Null Pointer: A pointer that doesn't point to valid memory.
- Initialized with
nullptr
(modern C++) orNULL
(older).
- Initialized with
- Void Pointer: A generic pointer that can hold the pointer to any data type.
- Needs a cast to access the actual data.
- Wild Pointer: An uninitialized pointer to arbitrary memory location.
- Undefined behavior, not safe to access.
Pointer Arithmetic
- Pointers can be incremented or decremented.
- Arithmetic on an address is relative to the size of the contained value.
- Incrementing/Decrementing a pointer:
pointer += sizeof(data_type)
. - Addition/Subtraction by a constant (e.g.,
ptr= ptr + 3
):pointer += i * sizeof(data_type)
.
- Subtraction between two pointers:
(address in pointer1)-(address in pointer2))/sizeof(data_type)
.- Calculates the number of elements between the pointers
Dereferencing
- Dereferencing is retrieving the value stored at the memory location a pointer points to.
- Use the asterisk (*) operator:
*pointer
. - Example:
int *ptr = &x; cout << *ptr << endl;
(outputs the value of x)
Calling a Function
- In C++, you call a function by writing its name followed by parenthesis, as seen in a simple example,
hello()
.
Function Definition and Declaration
- A function's declaration tells the compiler about its name, return type and parameters.
- Example:
int max(int num1, int num2);
- Example:
- A function's definition provides its actual code body with variables.
- Example:
int max(int num1, int num2) {
if (num1 > num2) return num1;
else return num2
}
Advantages of Functions
- Facilitates program maintenance and enhancement.
- Programs become easily understandable.
- Code duplication and errors are minimized.
- Debugging is significantly easier.
- Functions can be used in multiple programs.
Function Types
- No Arguments, No Return Value:
void function_name()
. - No Arguments, Return Value:
dataType function_name()
. - Arguments, No Return Value:
void function_name(arguments)
- Arguments & Return Value:
dataType function_name(arguments)
- Function declarations are placed above the
main
function, or can be placed above themain
function. Function definitions are usually placed after the main function body.
Passing Arrays to Functions
- To pass an array to a function, pass the array name (without indexes).
- In a function, the formal parameter should be of the array type.
- Function prototype should show that the argument is an array.
Passing Structures to Functions
- To pass a structure to a function, pass the structure variable's name.
Function with no arguments and no return values
- Function receives no data at all.
- No data transfer between the calling and the called functions.
Functions with arguments and no return values
- Called function receives data from the calling function.
Function with arguments and return values
- Called function receives data from the calling function.
- When a function returns a value, the calling function receives the data.
- There is a two-way data transfer between the calling function and the called function. This is commonly used to use the return values from a function in other calculations, conditional blocks, or other steps in a program.
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