C# Classes and Objects Flashcards
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C# Classes and Objects Flashcards

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Questions and Answers

Classes are to Objects as...

  • Classes create instances
  • Classes define types and Objects are instances of a type (correct)
  • Objects define the state
  • Objects are classes
  • What do classes define?

  • State
  • Behavior
  • Access
  • All of the above (correct)
  • What are Objects?

  • Instances of a class (correct)
  • A type of class
  • Abstract blueprints
  • Static members
  • What are constructors?

    <p>Special methods to create objects.</p> Signup and view all the answers

    What do reference types create?

    <p>Classes create reference types.</p> Signup and view all the answers

    What concepts does Object-Oriented Programming (OOP) include?

    <p>All of the above</p> Signup and view all the answers

    What is inheritance?

    <p>Creating classes to extend other classes.</p> Signup and view all the answers

    What are access modifiers?

    <p>Keywords to declare the accessibility of a type or member.</p> Signup and view all the answers

    What does the keyword 'public' mean?

    <p>No access restrictions</p> Signup and view all the answers

    What does the keyword 'protected' indicate?

    <p>Access limited to the class and derived classes</p> Signup and view all the answers

    What does the keyword 'internal' signify?

    <p>Access limited to the current assembly</p> Signup and view all the answers

    What does 'protected internal' mean?

    <p>Access limited to the current assembly and derived types.</p> Signup and view all the answers

    What does the keyword 'private' restrict?

    <p>Access limited to the class.</p> Signup and view all the answers

    What is an abstract class?

    <p>A class designed as a base class that cannot be instantiated.</p> Signup and view all the answers

    What does the virtual keyword do?

    <p>Creates a virtual member that can be overridden in a derived class.</p> Signup and view all the answers

    What are static classes?

    <p>Classes that can only have static members and cannot be instantiated.</p> Signup and view all the answers

    What are sealed classes?

    <p>Classes that cannot be inherited.</p> Signup and view all the answers

    What are partial classes?

    <p>Classes that can span multiple files within the same project.</p> Signup and view all the answers

    Which features provide performance, convenience, and extensibility?

    <p>All of the above</p> Signup and view all the answers

    Study Notes

    Classes and Objects

    • Classes define data types, while Objects are individual instances of those types.
    • Each Object maintains unique states but shares the same behavior defined by its Class.

    Class Characteristics

    • Classes consist of State (attributes), Behavior (methods), and Access (visibility).

    Object Instances

    • Multiple Objects can be created from a single Class.
    • Each Object instance can have a different state, but they exhibit identical behaviors.

    Constructors

    • Constructors are special methods designed for initializing Objects.
    • They can set default values and may be overloaded using different argument signatures.

    Reference Types

    • Classes are reference types, meaning that the Object resides on the heap.
    • Variables hold references pointing to the Object's memory location.

    Object Oriented Programming (OOP)

    • C# follows OOP principles such as Inheritance, Encapsulation, and Polymorphism.

    Inheritance

    • Inheritance allows a Class to extend another Class, inheriting its properties and behaviors.
    • All Classes in C# inherit from System.Object by default.

    Access Modifiers

    • Access modifiers control the accessibility of Classes or their members within the code.

    Public Keyword

    • The "public" keyword indicates no restrictions on access to a Class or Member.

    Protected Keyword

    • The "protected" keyword restricts access to Members, allowing access only within the Class itself and derived Classes.

    Internal Keyword

    • The "internal" keyword limits access to Classes or Members within the current assembly only.

    Protected Internal Keyword

    • The "protected internal" keyword allows access within the current assembly and through derived types.

    Private Keyword

    • The "private" keyword restricts access to Members solely within the defining Class.

    Abstract Classes and Members

    • The "abstract" keyword can be applied to Classes and Members, which cannot be instantiated directly.
    • Abstract Classes serve as base classes, requiring concrete implementations of abstract Members in derived Classes.

    Virtual Members

    • The "virtual" keyword allows a Class member to be overridden in derived Classes.
    • Members are non-virtual by default and virtual dispatch occurs based on the runtime type of the Object.

    Static Classes

    • Static members cannot be accessed through instance Objects; they belong to the Class itself.
    • Only static members can exist within a Static Class, which cannot be instantiated.

    Sealed Classes

    • Sealed Classes cannot be inherited, ensuring they remain unmodified and optimizing performance and security.

    Partial Classes

    • Partial Classes allow definitions to be split across multiple files but within the same project.
    • Partial methods serve as extensibility points and are eliminated at compile time if left unimplemented.

    Performance Enhancement Features

    • Static, Sealed, and Partial Classes improve performance, convenience, and extensibility in C#.

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    Description

    Test your knowledge of classes and objects in C# with these flashcards. Understand the relationship between classes and objects, and learn about constructors and their roles in object-oriented programming. This quiz will help reinforce key concepts related to defining types and creating instances in C#.

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