Broadcast Receivers in Android Development

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Questions and Answers

What is one method of receiving broadcasts in an app?

  • Web page listeners
  • Socket connections
  • Manifest-declared receivers (correct)
  • HTTP callbacks

Which option describes a method that does not work for declaring a receiver?

  • Through context registration
  • By adding to the manifest (correct)
  • Using external libraries
  • None of the above

What are context-registered receivers primarily used for?

  • To receive system-wide announcements
  • To listen for network changes
  • For user interface updates
  • For app-specific broadcast handling (correct)

Why might an app developer choose context-registered receivers over manifest-declared receivers?

<p>Dynamic registration tailored to app state (D)</p> Signup and view all the answers

Which method of receiving broadcasts is not mentioned?

<p>Remote service listeners (B)</p> Signup and view all the answers

When is the appropriate time to unregister a receiver that was registered in onCreate(Bundle)?

<p>In onDestroy() of the activity (A)</p> Signup and view all the answers

What could happen if a receiver is not unregistered correctly?

<p>It may cause memory leaks (D)</p> Signup and view all the answers

What context should be used for registering a receiver in onCreate(Bundle)?

<p>Activity context (D)</p> Signup and view all the answers

What is the potential risk of registering a receiver outside of the appropriate lifecycle methods?

<p>The receiver may leak memory or resources (A)</p> Signup and view all the answers

Why should you be careful where you register a receiver?

<p>To manage its lifecycle and prevent resource leaks (C)</p> Signup and view all the answers

What role does the receiver play in an app's operation?

<p>It serves as a separate entry point into the app. (A)</p> Signup and view all the answers

What is a key characteristic of the receiver in relation to the app's state?

<p>It allows the app to respond to broadcasts regardless of its running state. (B)</p> Signup and view all the answers

What happens if an app is not currently running when a broadcast is sent?

<p>The app automatically restarts to handle the broadcast. (C)</p> Signup and view all the answers

Which statement best describes the interaction between the receiver and the app lifecycle?

<p>The receiver acts as a trigger for the app regardless of its lifecycle status. (C)</p> Signup and view all the answers

In which scenario can the receiver be particularly useful?

<p>When the app needs to perform tasks in the background. (D)</p> Signup and view all the answers

What method is used to send broadcasts to one receiver at a time in Android?

<p>sendOrderedBroadcast(Intent, String) (C)</p> Signup and view all the answers

Which of the following describes the function of the sendOrderedBroadcast method in Android?

<p>Allows receivers to process the broadcast in a specific order. (C)</p> Signup and view all the answers

In what scenario would you typically use the sendOrderedBroadcast method?

<p>When the order of processing by receivers is essential. (D)</p> Signup and view all the answers

Which of the following is not a way for Android apps to send broadcasts?

<p>sendSequentialBroadcast(Intent, String) (C)</p> Signup and view all the answers

What is a key characteristic of sending broadcasts in Android?

<p>Broadcasts can be delivered to receivers in a specified order. (B)</p> Signup and view all the answers

What is a major limitation of the more efficient broadcasting method described?

<p>Receivers cannot read results from other receivers. (D)</p> Signup and view all the answers

Which of the following is NOT a consequence of the more efficient broadcasting method?

<p>Receiving nodes can abort the broadcast. (C)</p> Signup and view all the answers

How does the more efficient broadcasting method affect data handling by receivers?

<p>Receivers do not propagate data received from broadcasts. (C)</p> Signup and view all the answers

What capability is lost due to the more efficient broadcasting method?

<p>The ability for receivers to abort the operation. (B)</p> Signup and view all the answers

Which statement best reflects the trade-offs of the efficient broadcasting method?

<p>Reduced latency at the cost of data accessibility. (C)</p> Signup and view all the answers

What is a key expectation of the system when using onReceive() for broadcasting?

<p>The broadcast should be completed quickly, ideally within a specific time. (D)</p> Signup and view all the answers

What happens if the expected time frame for a broadcast is exceeded?

<p>The broadcast may be terminated ungracefully. (C)</p> Signup and view all the answers

Which of the following describes a consequence of keeping the broadcast active too long?

<p>Potential failure of the broadcast to relay its message. (B)</p> Signup and view all the answers

Why is it important to finish with the broadcast quickly?

<p>To minimize resource consumption. (D)</p> Signup and view all the answers

What is a recommended practice for handling broadcasts in relation to onReceive() functionality?

<p>Complete the task within 10 seconds to comply with system expectations. (A)</p> Signup and view all the answers

Flashcards

Entry Point

A separate point where a user can start using an app.

Broadcast Receiver

A component of an app that listens for and responds to system-wide events.

Manifest-declared Receiver

An app component that can be declared in the AndroidManifest.xml file to listen for specific broadcasts.

Broadcast

A message sent from one part of your app to another part of your app.

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App Not Running

When an app is not actively running in the background.

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Context-registered Receiver

A way to register a receiver dynamically at runtime, using a Context object.

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Starting an App from a Broadcast

The ability for an app to start and deliver messages even if it's not currently running.

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Broadcasts

System-wide events that can be received by apps, often triggered by the system itself.

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System

A system that can initiate actions, such as sending broadcasts, without being explicitly programmed by the user.

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Receiving Broadcasts: Two Methods

Two different approaches that apps can use for receiving broadcasts: manifest-declared receivers and context-registered receivers.

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Registering a BroadcastReceiver

The process of creating a connection between a component (like an Activity) and a BroadcastReceiver to receive broadcast messages.

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Unregistering a BroadcastReceiver

The process of removing the connection between a component and a BroadcastReceiver.

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onCreate()

The lifecycle method of an Activity that is called when the Activity is created.

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onDestroy()

The lifecycle method of an Activity that is called when the Activity is destroyed.

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Leaking a Receiver

The process of keeping a reference to an object, preventing it from being garbage collected, even when it's no longer needed.

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sendOrderedBroadcast(Intent, String)

A method in the Android operating system that sends a broadcast to one app at a time, allowing for ordered processing and potential modification of the broadcast.

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Broadcasts (in Android)

A powerful mechanism in Android that allows apps to communicate with each other without direct interaction, notifying them of certain events or changes.

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Intent (in Android)

A structured object used within Android to encapsulate data and actions, carrying information about the broadcast.

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Unordered broadcast

A type of broadcast that sends a message to all interested apps simultaneously.

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Receivers (in Android)

A component of Android applications that listen for and respond to broadcasts.

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App-to-App Broadcast

A message sent from one part of your app to another part of your app.

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System-Initiated Broadcast

The system can trigger events that apps can listen to and respond to, like notifications or battery changes.

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App Activation from Broadcast

Apps can start and receive messages even when not running, making them more responsive and proactive.

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Keeping Broadcast Active

A technique that keeps an app's broadcast receiver active even after handling a received message.

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Broadcast Response Time Limit

The system's expectation to receive quick responses from broadcast receivers, typically within 10 seconds.

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Receiving Broadcasts While App Is Not Running

The ability of a broadcast receiver to respond to system events even when the app is not actively running, allowing the app to start and handle messages.

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Study Notes

Android Broadcasts Overview

  • Android apps can send or receive broadcast messages from the Android system and other apps.
  • This is similar to a publish-subscribe design pattern.
  • Broadcasts are sent when interesting events occur.
  • System events include system boot, device charging, or new data downloads.
  • Apps can also send custom broadcasts to notify other apps.

Broadcast Delivery Optimization

  • The Android system optimizes broadcast delivery for optimal system health.
  • Therefore, broadcast delivery times are not guaranteed.
  • Apps needing low-latency interprocess communication should use bound services.

Receiving Specific Broadcasts

  • Apps can register to receive specific broadcasts.
  • When a broadcast is sent, the system automatically routes it to subscribed apps.

Broadcasts as Messaging System

  • Generally, broadcasts can act as a messaging system between apps.
  • They can occur outside the normal user flow.
  • Be careful not to overuse broadcasts to avoid slow system performance.

System Broadcasts

  • The system automatically sends broadcasts for various system events.
  • Airplane mode toggling is an example.
  • System broadcasts target all subscribed apps.

Intent object

  • Broadcast messages are wrapped in Intent objects.
  • Action string in Intent object identifies the event, e.g., android.intent.action.AIRPLANE_MODE.
  • Extra fields can carry extra information (e.g., Airplane Mode status).

Complete List of System Broadcast Actions

  • For a full list, consult the BROADCAST_ACTIONS.TXT file within the Android SDK.
  • Each broadcast action has a corresponding constant field.
  • Documentation on each broadcast action is available in the constant field.

Changes in System Broadcast Behavior

  • Android continuously updates how system broadcasts behave.
  • Android 14 optimizes broadcast delivery in the cached state.
  • Less important broadcasts (e.g., ACTION_SCREEN_ON) are deferred while the app is in a cached state.
  • Important system broadcasts remove apps from the cached state to ensure delivery.
  • Android Version 9 (API level 28) broadcasts don't include user location or personal data.
  • System broadcasts from Wi-Fi don't provide SSIDs, BSSIDs, connection information, or scan results in Android 9 or higher.
  • Use getConnectionInfo() to retrieve this information.

Android 8.0 Broadcast Restrictions

  • The system imposes additional restrictions on manifest-declared receivers in Android 8.0 (API level 26).
  • Apps targeting Android 8.0 or higher cannot use manifest to declare receivers for most implicit broadcasts.
  • Context-registered receivers can be used when a user is actively using the app.

Android 7.0 Broadcast Removal

  • Android 7.0 (API level 24) and higher don't send ACTION_NEW_PICTURE, ACTION_NEW_VIDEO system broadcasts.
  • Use registerReceiver(BroadcastReceiver, IntentFilter) to register connectivity broadcasts.

Receiving Broadcasts: Manifest-Declared Receivers

  • If a broadcast receiver is declared in the app manifest, the system launches the app if it is not already running.

Receiving Broadcasts: Specific Steps

  • In the manifest, specify the <receiver> element.
  • Intent filters specify the broadcast actions the receiver subscribes to.

Receiving Broadcasts: Subclass BroadcastReceiver

  • Subclass BroadcastReceiver and implement the onReceive method to process broadcast information.

Receiving Broadcasts: Context-Registered Receivers

  • Context-registered receivers receive broadcasts as long as their registering context is valid.
  • App running = Context-level receiver.
  • Activity running = Activity-level receiver.

Context-Registered Receiver Steps

  • In your app, create a BroadcastReceiver instance, an IntentFilter instance that targets specific broadcasts, and a Context.
  • Register the receiver using the registerReceiver() method.
  • Unregister the receiver using the unregisterReceiver() method when not needed. (Note context used for registering)

Effects On Android Processes: Receivers

  • The system manages a BroadcastReceiver's process based on its activity.
  • A foreground process can run the receiver's onReceive() method.
  • The system can terminate a process (especially for infrequent apps), that only has manifest declared receivers to free up memory

Effects on Process State: Broadcast Receivers

  • Broadcast receivers should avoid long-running background threads.
  • When onReceive() finishes, the system may resume the process .
  • Using JobScheduler to keep processes alive is often recommended to prevent abrupt process termination .

Sending Broadcasts

  • Android offers sendOrderedBroadcast(), which sends broadcasts to receivers one at a time, and sendBroadcast(), which sends to all receivers in undefined order.
  • Prioritized receivers (android:priority) determine running order.

Sending Broadcasts (Code Example)

  • Intent object for broadcast message includes the sender's package and action information.

Restricting Broadcasts with Permissions

  • Permissions restrict broadcast access to specific apps.
  • Specify permissions in the sendBroadcast() or sendOrderedBroadcast() calls.
  • If android:exported is set to false in the manifest, the receiver does not process broadcasts from sources outside the app.

Security Considerations

  • Avoid information disclosure in broadcasts via implicit intents.
  • Specifying permissions protects sensitive data.
  • Choosing the right broadcast delivery method avoids resource exhaustion or unwanted activity creation

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