Podcast
Questions and Answers
What is one method of receiving broadcasts in an app?
What is one method of receiving broadcasts in an app?
- Web page listeners
- Socket connections
- Manifest-declared receivers (correct)
- HTTP callbacks
Which option describes a method that does not work for declaring a receiver?
Which option describes a method that does not work for declaring a receiver?
- Through context registration
- By adding to the manifest (correct)
- Using external libraries
- None of the above
What are context-registered receivers primarily used for?
What are context-registered receivers primarily used for?
- To receive system-wide announcements
- To listen for network changes
- For user interface updates
- For app-specific broadcast handling (correct)
Why might an app developer choose context-registered receivers over manifest-declared receivers?
Why might an app developer choose context-registered receivers over manifest-declared receivers?
Which method of receiving broadcasts is not mentioned?
Which method of receiving broadcasts is not mentioned?
When is the appropriate time to unregister a receiver that was registered in onCreate(Bundle)?
When is the appropriate time to unregister a receiver that was registered in onCreate(Bundle)?
What could happen if a receiver is not unregistered correctly?
What could happen if a receiver is not unregistered correctly?
What context should be used for registering a receiver in onCreate(Bundle)?
What context should be used for registering a receiver in onCreate(Bundle)?
What is the potential risk of registering a receiver outside of the appropriate lifecycle methods?
What is the potential risk of registering a receiver outside of the appropriate lifecycle methods?
Why should you be careful where you register a receiver?
Why should you be careful where you register a receiver?
What role does the receiver play in an app's operation?
What role does the receiver play in an app's operation?
What is a key characteristic of the receiver in relation to the app's state?
What is a key characteristic of the receiver in relation to the app's state?
What happens if an app is not currently running when a broadcast is sent?
What happens if an app is not currently running when a broadcast is sent?
Which statement best describes the interaction between the receiver and the app lifecycle?
Which statement best describes the interaction between the receiver and the app lifecycle?
In which scenario can the receiver be particularly useful?
In which scenario can the receiver be particularly useful?
What method is used to send broadcasts to one receiver at a time in Android?
What method is used to send broadcasts to one receiver at a time in Android?
Which of the following describes the function of the sendOrderedBroadcast method in Android?
Which of the following describes the function of the sendOrderedBroadcast method in Android?
In what scenario would you typically use the sendOrderedBroadcast method?
In what scenario would you typically use the sendOrderedBroadcast method?
Which of the following is not a way for Android apps to send broadcasts?
Which of the following is not a way for Android apps to send broadcasts?
What is a key characteristic of sending broadcasts in Android?
What is a key characteristic of sending broadcasts in Android?
What is a major limitation of the more efficient broadcasting method described?
What is a major limitation of the more efficient broadcasting method described?
Which of the following is NOT a consequence of the more efficient broadcasting method?
Which of the following is NOT a consequence of the more efficient broadcasting method?
How does the more efficient broadcasting method affect data handling by receivers?
How does the more efficient broadcasting method affect data handling by receivers?
What capability is lost due to the more efficient broadcasting method?
What capability is lost due to the more efficient broadcasting method?
Which statement best reflects the trade-offs of the efficient broadcasting method?
Which statement best reflects the trade-offs of the efficient broadcasting method?
What is a key expectation of the system when using onReceive() for broadcasting?
What is a key expectation of the system when using onReceive() for broadcasting?
What happens if the expected time frame for a broadcast is exceeded?
What happens if the expected time frame for a broadcast is exceeded?
Which of the following describes a consequence of keeping the broadcast active too long?
Which of the following describes a consequence of keeping the broadcast active too long?
Why is it important to finish with the broadcast quickly?
Why is it important to finish with the broadcast quickly?
What is a recommended practice for handling broadcasts in relation to onReceive() functionality?
What is a recommended practice for handling broadcasts in relation to onReceive() functionality?
Flashcards
Entry Point
Entry Point
A separate point where a user can start using an app.
Broadcast Receiver
Broadcast Receiver
A component of an app that listens for and responds to system-wide events.
Manifest-declared Receiver
Manifest-declared Receiver
An app component that can be declared in the AndroidManifest.xml file to listen for specific broadcasts.
Broadcast
Broadcast
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App Not Running
App Not Running
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Context-registered Receiver
Context-registered Receiver
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Starting an App from a Broadcast
Starting an App from a Broadcast
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Broadcasts
Broadcasts
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System
System
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Receiving Broadcasts: Two Methods
Receiving Broadcasts: Two Methods
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Registering a BroadcastReceiver
Registering a BroadcastReceiver
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Unregistering a BroadcastReceiver
Unregistering a BroadcastReceiver
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onCreate()
onCreate()
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onDestroy()
onDestroy()
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Leaking a Receiver
Leaking a Receiver
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sendOrderedBroadcast(Intent, String)
sendOrderedBroadcast(Intent, String)
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Broadcasts (in Android)
Broadcasts (in Android)
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Intent (in Android)
Intent (in Android)
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Unordered broadcast
Unordered broadcast
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Receivers (in Android)
Receivers (in Android)
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App-to-App Broadcast
App-to-App Broadcast
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System-Initiated Broadcast
System-Initiated Broadcast
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App Activation from Broadcast
App Activation from Broadcast
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Keeping Broadcast Active
Keeping Broadcast Active
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Broadcast Response Time Limit
Broadcast Response Time Limit
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Receiving Broadcasts While App Is Not Running
Receiving Broadcasts While App Is Not Running
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Study Notes
Android Broadcasts Overview
- Android apps can send or receive broadcast messages from the Android system and other apps.
- This is similar to a publish-subscribe design pattern.
- Broadcasts are sent when interesting events occur.
- System events include system boot, device charging, or new data downloads.
- Apps can also send custom broadcasts to notify other apps.
Broadcast Delivery Optimization
- The Android system optimizes broadcast delivery for optimal system health.
- Therefore, broadcast delivery times are not guaranteed.
- Apps needing low-latency interprocess communication should use bound services.
Receiving Specific Broadcasts
- Apps can register to receive specific broadcasts.
- When a broadcast is sent, the system automatically routes it to subscribed apps.
Broadcasts as Messaging System
- Generally, broadcasts can act as a messaging system between apps.
- They can occur outside the normal user flow.
- Be careful not to overuse broadcasts to avoid slow system performance.
System Broadcasts
- The system automatically sends broadcasts for various system events.
- Airplane mode toggling is an example.
- System broadcasts target all subscribed apps.
Intent object
- Broadcast messages are wrapped in Intent objects.
- Action string in Intent object identifies the event, e.g.,
android.intent.action.AIRPLANE_MODE
. - Extra fields can carry extra information (e.g., Airplane Mode status).
Complete List of System Broadcast Actions
- For a full list, consult the
BROADCAST_ACTIONS.TXT
file within the Android SDK. - Each broadcast action has a corresponding constant field.
- Documentation on each broadcast action is available in the constant field.
Changes in System Broadcast Behavior
- Android continuously updates how system broadcasts behave.
- Android 14 optimizes broadcast delivery in the cached state.
- Less important broadcasts (e.g., ACTION_SCREEN_ON) are deferred while the app is in a cached state.
- Important system broadcasts remove apps from the cached state to ensure delivery.
- Android Version 9 (API level 28) broadcasts don't include user location or personal data.
- System broadcasts from Wi-Fi don't provide SSIDs, BSSIDs, connection information, or scan results in Android 9 or higher.
- Use
getConnectionInfo()
to retrieve this information.
Android 8.0 Broadcast Restrictions
- The system imposes additional restrictions on manifest-declared receivers in Android 8.0 (API level 26).
- Apps targeting Android 8.0 or higher cannot use manifest to declare receivers for most implicit broadcasts.
- Context-registered receivers can be used when a user is actively using the app.
Android 7.0 Broadcast Removal
- Android 7.0 (API level 24) and higher don't send
ACTION_NEW_PICTURE
,ACTION_NEW_VIDEO
system broadcasts. - Use
registerReceiver(BroadcastReceiver, IntentFilter)
to register connectivity broadcasts.
Receiving Broadcasts: Manifest-Declared Receivers
- If a broadcast receiver is declared in the app manifest, the system launches the app if it is not already running.
Receiving Broadcasts: Specific Steps
- In the manifest, specify the
<receiver>
element. - Intent filters specify the broadcast actions the receiver subscribes to.
Receiving Broadcasts: Subclass BroadcastReceiver
- Subclass
BroadcastReceiver
and implement theonReceive
method to process broadcast information.
Receiving Broadcasts: Context-Registered Receivers
- Context-registered receivers receive broadcasts as long as their registering context is valid.
- App running = Context-level receiver.
- Activity running = Activity-level receiver.
Context-Registered Receiver Steps
- In your app, create a
BroadcastReceiver
instance, anIntentFilter
instance that targets specific broadcasts, and aContext
. - Register the receiver using the
registerReceiver()
method. - Unregister the receiver using the
unregisterReceiver()
method when not needed. (Note context used for registering)
Effects On Android Processes: Receivers
- The system manages a BroadcastReceiver's process based on its activity.
- A foreground process can run the receiver's
onReceive()
method. - The system can terminate a process (especially for infrequent apps), that only has manifest declared receivers to free up memory
Effects on Process State: Broadcast Receivers
- Broadcast receivers should avoid long-running background threads.
- When
onReceive()
finishes, the system may resume the process . - Using
JobScheduler
to keep processes alive is often recommended to prevent abrupt process termination .
Sending Broadcasts
- Android offers
sendOrderedBroadcast()
, which sends broadcasts to receivers one at a time, andsendBroadcast()
, which sends to all receivers in undefined order. - Prioritized receivers (
android:priority
) determine running order.
Sending Broadcasts (Code Example)
- Intent object for broadcast message includes the sender's package and action information.
Restricting Broadcasts with Permissions
- Permissions restrict broadcast access to specific apps.
- Specify permissions in the
sendBroadcast()
orsendOrderedBroadcast()
calls. - If
android:exported
is set tofalse
in the manifest, the receiver does not process broadcasts from sources outside the app.
Security Considerations
- Avoid information disclosure in broadcasts via implicit intents.
- Specifying permissions protects sensitive data.
- Choosing the right broadcast delivery method avoids resource exhaustion or unwanted activity creation
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