Bresenham's Line Algorithm in Computer Graphics
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Bresenham's Line Algorithm in Computer Graphics

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Questions and Answers

What is the value of the initial decision parameter p0 in Bresenham's line drawing algorithm?

  • $2\Delta y - \Delta x$ (correct)
  • $\Delta y$
  • $\Delta x$
  • $2\Delta y$
  • What is the value of the y-intercept b in the line equation $y = mx + b$?

  • $x_0 - m \cdot y_0$
  • $y_0 + m \cdot x_0$
  • $y_0 - m \cdot x_0$ (correct)
  • $x_0 + m \cdot y_0$
  • What is the value of the slope m in the line equation $y = mx + b$?

  • $x_0 / y_0$
  • $\Delta x / \Delta y$
  • $y_0 / x_0$
  • $\Delta y / \Delta x$ (correct)
  • In Bresenham's line drawing algorithm, how is the next pixel to plot determined if the decision parameter p_k is less than 0?

    <p>The next pixel is $(x_k + 1, y_k)$ and $p_{k+1} = p_k + 2\Delta y$</p> Signup and view all the answers

    In Bresenham's line drawing algorithm, how is the next pixel to plot determined if the decision parameter p_k is greater than or equal to 0?

    <p>The next pixel is $(x_k + 1, y_k + 1)$ and $p_{k+1} = p_k + 2\Delta y - 2\Delta x$</p> Signup and view all the answers

    What is the value of the constant 2Δy - 2Δx used in Bresenham's line drawing algorithm?

    <p>$2\Delta y - \Delta x$</p> Signup and view all the answers

    What is the value of the constant 2Δy used in Bresenham's line drawing algorithm?

    <p>$2\Delta y$</p> Signup and view all the answers

    For the line with endpoints (20, 10) and (30, 18), what is the value of Δx?

    <p>10</p> Signup and view all the answers

    For the line with endpoints (20, 10) and (30, 18), what is the value of Δy?

    <p>8</p> Signup and view all the answers

    For the line with endpoints (20, 10) and (30, 18), what is the value of the initial decision parameter p0?

    <p>6</p> Signup and view all the answers

    For the line with endpoints (20, 10) and (30, 18), what is the value of the slope m?

    <p>0.8</p> Signup and view all the answers

    Study Notes

    Bresenham's Line Algorithm

    • Bresenham's Line Algorithm is an efficient raster line-generating algorithm that uses only incremental integer calculations.
    • It is used for scan-converting lines with positive slope less than 1.0.

    Calculating Pixel Separations

    • At sampling position xk + 1, the y-coordinate on the mathematical line is calculated as y = m(xk + 1) + b.
    • The vertical pixel separations from the mathematical line path are labeled as dlower and dupper.
    • dlower = y - yk = m(xk + 1) + b - yk and dupper = (yk + 1) - y = (yk + 1) - m(xk + 1) - b.

    Determining the Closest Pixel

    • The difference between the two pixel separations is calculated as dlower - dupper = 2m(xk + 1) - 2yk + 2b - 1.
    • The decision parameter pk is set up to determine which pixel is closest to the line path.
    • pk = 2∆y * xk - 2∆x * yk + 2∆y + ∆x(2b - 1) = 2∆y * xk - 2∆x * yk + C.
    • If pk is negative, the pixel at yk is "closer" to the line path, and the lower pixel is plotted; otherwise, the upper pixel is plotted.

    Incremental Integer Calculations

    • The decision parameter pk is calculated using incremental integer calculations.
    • The sign of pk is the same as the sign of dlower - dupper.
    • The values of successive decision parameters are obtained using incremental integer calculations.
    • pk+1 = pk + 2∆y - 2∆x(yk+1 - yk).

    Bresenham's Line-Drawing Algorithm

    • The algorithm is used for |m| < 1.0.
    • The steps involved in the algorithm are:
      • Input the two line endpoints and store the left endpoint in (x0, y0).
      • Set the color for frame-buffer position (x0, y0) and plot the first point.
      • Calculate the constants ∆x, ∆y, 2∆y, and 2∆y - 2∆x, and obtain the starting value for the decision parameter as p0 = 2∆y - ∆x.
      • At each xk along the line, starting at k = 0, perform the following test. If pk < 0, the next point to plot is (xk + 1, yk) and pk+1 = pk + 2∆y. Otherwise, the next point to plot is (xk + 1, yk + 1) and pk+1 = pk + 2∆y - 2∆x.
      • Perform step 4 ∆x - 1 times.

    Example

    • For the line (x0, y0) = (20, 10) and (xend, yend) = (30, 18), the line has a slope of 0.8, ∆x = 10, and ∆y = 8.
    • The initial decision parameter p0 = 2∆y - ∆x = 6.
    • The increments for calculating successive decision parameters are 2∆y = 16 and 2∆y - 2∆x = -4.

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    Description

    Test your understanding of Bresenham's Line Algorithm, an efficient raster line-generating algorithm that uses incremental integer calculations. This quiz focuses on the scan-conversion process for lines with positive slope less than 1.0 and the decision-making process for plotting pixels.

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