Borst Physics Final Exam 2024

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Questions and Answers

Qual es le correct methoda pro calcular le velocitate de un projectile horizontalmente?

  • Includer le effecto de friction in le calculo
  • Multiplicar le massa per le gravitá
  • Sumar le velocitate vertical e horizontal
  • Utilisar le formula $v = d/t$ (correct)

Quale en le lege de Newton indica que le objectos permanece in stato de motione uniforme a mens que un forza est applicate?

  • Le Secunde Lege
  • Le Prime Lege (correct)
  • Le Principio de Conservazione de Energia
  • Le Terce Lege

Quo define le friction statique?

  • Le velocitate terminale de un objecto
  • Le resistentia ante que un objecto comencia a mover (correct)
  • Le resistentia de un objecto in movimento
  • Le forza applicate super le massa

Quomodo se determina le velocitate terminal de un objecto durante su fallimento?

<p>Quando le forza de gravitá e le forza de friction es equilibrate (B)</p> Signup and view all the answers

Quo describe le relation F=ma?

<p>Le forza es le producto de massa e accelerazione (A)</p> Signup and view all the answers

Quant se quaestiones son dedicate a l'unitate de Kinematics?

<p>14 (C)</p> Signup and view all the answers

Qual es le numero de quaestiones dedicate a 'Calculate Average Velocity'?

<p>1 (B)</p> Signup and view all the answers

In le unitate de Basic Skills, quant es le numero de quaestiones de Scientific Notation?

<p>1 (D)</p> Signup and view all the answers

Le qual de le sequente es un tema de le unitate de Kinematics?

<p>Vector vs. Scalar (B)</p> Signup and view all the answers

Quant de quaestiones sunt dedicate a Projectiles?

<p>6 (C)</p> Signup and view all the answers

Qual es le titolo de le 1.8 in Kinematics?

<p>Position vs. Time Graph (C)</p> Signup and view all the answers

Cual de le sequente non es un metodo de conversion de unidade in le unitate de Basic Skills?

<p>Acceleration (C)</p> Signup and view all the answers

Qual es le numero de quaestiones dedicate a calcular le 'Fab Five Problem'?

<p>1 (D)</p> Signup and view all the answers

Flashcards

Notation Scientifique

Un numero con un exponente, per exemplo 1.2 x 10^3.

Conversion Metric

Converter un unitate de mesura a un altere, per exemplo, centimetros a metros.

Vector

Un quantitate con magnitud e direction, per exemplo, velocitate.

Scalar

Un quantitate con sol magnitud, per exemplo, temperatura.

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Velocitate Media

Distantia per tempore, mesurate in m/s.

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Velocitate Instantaneous

Le velocitate al un precise instante, mesurate in m/s.

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Acceleration

Le cambiamento in velocitate per tempore, mesurate in m/s^2.

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Grafico de Position vs. Tempo

Le relation inter position e tempore, graphicamente representate.

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Direction de un vector

Le direction de un vector es determinate per su angulo relative al axe horizontal. Per exemplo, un vector que apunta directemente a dextre ha un angulo de 0 grados, mentre que un vector que apunta directemente a supra ha un angulo de 90 grados.

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Direction del velocitate horizontal e vertical

Le velocitate horizontal de un objecto es constante in le absentia de fortias horizontal, como le resistentia del aer. Le acceleration vertical es sempre presente e es causate per le gravitate.

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Le fab 5

Le cinque variabiles usate pro calcular le motion de projectiles: desplazamiento, velocitate initial, velocitate final, acceleration e tempore.

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Comparar e contrastar le lege prime e secunde de Newton

Le lege prime de Newton stat que un objecto in reposo resta in reposo e un objecto in motion resta in motion a un velocitate constante in un linea recta a minus que un fortia externe agisce super illo. Le lege secunde de Newton stat que le acceleration de un objecto es proportional al fortia nette agente super illo e inversemente proportional a su massa.

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Calcular le peso

Le fortia de gravitate agente super un objecto, que es determinate per le massa del objecto e le acceleration del gravitate. Le formula pro calcular le peso es: Peso = Massa * Acceleration del gravitate.

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Study Notes

Borst Physics Final Exam Breakdown 2024

  • Examination format comprises 35 multiple-choice questions (MCQs)
  • Unit 1: Basic Skills
    • Concepts: Scientific Notation, Metric Conversion, Dimensional Analysis
    • Number of MCQs: 4
  • Unit 2: Kinematics
    • Concepts: Vector vs. Scalar, Correct Units, Distance vs. Displacement, Average Velocity, Instantaneous vs. Average Speed, Acceleration, Calculate Slopes, Position vs. Time Graph, Velocity vs. Time Graph, Applying Fab 5, Gravity, Position vs. Time, Velocity vs. Time, Fab Five Problems
    • Number of MCQs: 14
  • Unit 3: Projectiles
    • Concepts: Resultant vs Components, Direction of a Vector, Direction of Horizontal vs. Vertical Velocities, Calculate Horizontal Launched Projectiles using Fab 5, Horizontal and Vertical Components
    • Number of MCQs: 6
  • Unit 4: Newton's Laws of Motion
    • Concepts: Free Body Diagrams (FBD) - predicting movement, Comparing & Contrasting Newton's 1st & 2nd Law, Weight Calculations, Force-mass relationship, FBD- selecting correct diagram, Calculating acceleration, Friction types, Calculating friction values, Terminal velocity calculation
    • Number of MCQs: 11

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