BITP 1123 Data Structures: Templates and Overloading

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Questions and Answers

What benefit do templates provide in programming?

  • Reduced code reusability
  • Major implementation for code reusability (correct)
  • Elimination of function overloading
  • Increased program length

What characteristic is shared by all functions created from the same function template?

  • Same number of arguments (correct)
  • Same argument types
  • Different interface
  • Different number of arguments

What aspect might differentiate classes that are created using a class template?

  • Same function arguments
  • Data members (correct)
  • Same design
  • Same data members

What programming concept does overloading rely on?

<p>Allowing multiple functions to perform the same task (D)</p> Signup and view all the answers

What is the primary purpose of using templates in scenarios with multiple data types?

<p>To reduce code duplication. (D)</p> Signup and view all the answers

What is the correct term for the template <class identifier> component in function templates?

<p>Template prefix (C)</p> Signup and view all the answers

In a function template with more than one parameter, how should the templates be defined?

<p>Separated by commas (A)</p> Signup and view all the answers

In function templates that accept multiple types of parameters, what is a fundamental requirement?

<p>At least one parameter must be a class generic data type (D)</p> Signup and view all the answers

How does declaring a class template differ from declaring a function template?

<p>The declaration is essentially the same. (B)</p> Signup and view all the answers

What is a key requirement for generic parameters in class templates?

<p>They must be used in at least one class data member (C)</p> Signup and view all the answers

Which tool is frequently used for defining algorithms?

<p>Pseudocode (D)</p> Signup and view all the answers

What is the role of the algorithm header?

<p>Describe parameters (C)</p> Signup and view all the answers

What does an Abstract Data Type(ADT) consist of?

<p>Data and operations (D)</p> Signup and view all the answers

What is characteristic of atomic data?

<p>Data cannot be further divided. (A)</p> Signup and view all the answers

What is the primary goal of algorithm analysis?

<p>To determine the best algorithm (C)</p> Signup and view all the answers

If function/method is only used a few times in the program, which types of algorithm should be used?

<p>Algorithm 1 (A)</p> Signup and view all the answers

What factors typically affect the run time of an algorithm?

<p>All of the above (D)</p> Signup and view all the answers

During algorithm design, in which scenario it is most important to analyze the worst-case scenario?

<p>For critical application such as the army (C)</p> Signup and view all the answers

What type of loop it is, if a function is linear?

<p>Linear Loops (B)</p> Signup and view all the answers

If an algorithm contains nested loops, what determines its efficiency in terms of iterations?

<p>The product of the number of iterations in all loops (D)</p> Signup and view all the answers

Flashcards

What is a template?

A model that generates functions or classes, promoting code reusability.

Function Templates

Templates for functions, accommodating different argument types.

Class Templates

Templates for classes, maintaining design consistency with varied data.

Function Overloading

Allows functions to perform the same task with different argument types.

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Function Template Action

A function applies actions and returns an object.

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Prefix

The prototype is a template prefix.

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Function Template Use

Needed for method calls with varied data types.

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Abstract Data Type (ADT)

A data declaration with meaningful actions, hiding implementation.

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Atomic Data

Data considered as a single, indivisible unit.

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Composite Data

Data broken into meaningful subfields.

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Data structure

Aggregates atomic and composite types with set rules.

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Pseudocode

English-like code representing an algorithm.

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Algorithm Header

Header contains algorithm's name, parameters, and conditions.

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Algorithm

Instructions for computer problem-solving.

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Algorithm Analysis

Analyzing algorithm efficiency and memory use.

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Algorithm 1

Easy, debuggable algorithm.

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Algorithm 2

Efficient algorithm for computer resources.

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Efficiency Scenarios

Evaluates computer resource efficiency during execution.

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Analyzing Efficiency

Depends on the type of development

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Algorithmics

Brassed and Bratley define algorithmics

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Study Notes

BITP 1123 Struktur Data & Algoritma

  • The course covers templates, introduction to data structure and algorithm analysis
  • Students should be able to apply class and function templates in programming
  • Students should be able to understand abstract data types, data structures, algorithm analysis, and algorithm efficiency

Templates

  • Templates are models for functions or classes used to generate functions or classes
  • Templates provide a major implementation for code reusability
  • Different functions and classes can be easily created from one template
  • Functions created from a function template must have the same interface, including the number of arguments
  • Argument types and return values are usually different
  • Classes created with a class template have the same design
  • Data members and function arguments may be different

Types of Templates

  • Function Templates
  • Class Templates

Overloading

  • Overloading allows a programmer to have several functions that do the same task but receive or return different types of arguments
  • Overloading can lead to longer programs

Basic Template Concepts

  • Function templates generate functions
  • Class templates generate classes

Function Templates

  • A function applies actions to one or more objects and may create and return one object
  • Function Templates can create multiple functions each with potentially different arguments and return types
  • The template prototype is also known as template prefix
  • Syntax Declaration: template
  • T, data and dataType must be a valid identifier

Declaration for Standard Data Types:

  • int x; double y;

Declaration for Class Generic Data Types:

  • template <class T> T x;
  • template <class dataType> dataType x;
  • T and dataType are the class generic type that can represent any type of standard data type

Function templates

  • Only one function template is needed to allow any method call with different data types being sent to its parameters
  • The class generic data type changes according to the type of data being sent
  • The function adds two numbers and prints the result according to the data type

Function Template With More Than One Parameter

  • A function template can have more than one parameter
  • Syntax declaration: template <class T1, class T2>
  • T1 and T2 can be two different data types
  • T1 can represent an integer while T2 can represent a char
  • Templates are separated by commas during definition
  • Generic data types can be used to represent two different data types at the same time

Function Template With Multiple Type Of Parameters

  • The parameter in the function can also be other standard data types such as integer, float, double, boolean, and char, along with the generic data type
  • At least one of the parameters must be the class generic data type
  • Syntax Declaration: template <class T> void Maximum (T x, int y);

Class Templates

  • Sometimes there is a situation that needs a generic class being declared
  • Class Template is designed to have the data member with the generic type
  • The declaration of class templates is the same as function templates: template <class T>
  • Generic parameters must be used in at least one of the class data members
  • The template prefix must be defined before the declaration of each class and each functions implementation
  • The class interface and implementation must be included into one header file
  • Templates will be compiled only when requested

Intro to Data Structures & Algorithm

  • One of the most common tools used to define algorithms is pseudocode
  • Pseudocode is an English-like representation of the code required for an algorithm
  • It has an English part and a structured code part
  • The English part provides a relaxed syntax that is easy to read
  • The structured code consists of an extended version of the basic algorithmic constructs such as sequence, selection, and iteration

Algorithm Header

  • Each algorithm begins with a header that names it, describes its parameters, and lists any pre- and postconditions
  • The header information must be complete enough to communicate everything that programmers need to know to use the algorithm

Abstract Data Type (ADT)

  • A data type consists of two parts: a set of data and the operations that can be performed on the data
  • Integer types consist of values and operations like add, subtract, multiply, and divide

Atomic Data

  • Atomic data are data that are considered a single, non-decomposable entity
  • An example is the integer 4562
  • Atomic data types are sets of atomic data with identical properties

Composite Data

  • Composite data can be broken out into subfields that have meaning
  • An example of this is a phone number
  • It can be broken down into the state code, the district code, and the phone number

Data Structure

  • A data structure is an aggregation of atomic and composite data types into a set with defined relationships
  • Structure means a set of rules that hold the data together
  • Data structures can be nested
  • Arrays are homogeneous sequences of data or data types known as elements
  • Records are heterogeneous combinations of data into a single structure with an identified key

Abstract Data Type (ADT)

  • An abstract data type is a data declaration packaged together with the operations that are meaningful for the data type
  • The ADT consists of a set of definitions that allow programmers to use the functions while hiding the implementation
  • With ADTs users are not concerned with how the task is done but rather with what it can do
  • Users are not aware of the structure used

Algorithm Analysis

  • An algorithm is a set of instructions that must be followed by the computer to solve problems
  • Algorithm Analysis is a technique to analyze an algorithm, its efficiency, and the usage of memory to find the best algorithm
  • Algorithms should solve the problem successfully, use memory efficiently, and have a fast runtime
  • Run time depends on input size, code quality, computer speed, and algorithm complexity

Types of Algorithms

  • Algorithm 1 is easier to understand, encode and debug
  • Algorithm 2 uses computer resources like CPU memory and speed efficiently
  • Algorithm 1 can be used if a function/method is only used a few times to minimize cost and input size
  • Algorithm 2 can be used in functions/methods used a lot with bigger input sizes to minimize the cost of program development

Efficiency Scenarios

  • There are three scenarios to estimate efficiency with computer resources during runtime
    • Worst Case Scenario
    • Best Case Scenario
    • Average Case Scenario / Theta Notation

Type of Software Application

  • Analyzing efficiency depends on the type of software application being developed
  • Critical applications like air traffic control and medical systems need to have the worst-case scenario analyzed

Algorithm Efficiency

  • Brassard and Bratley used the term algorithmics to define the systematic study of the fundamental techniques used to design and analyze efficient algorithms
  • If a function is linear (contains no loops) then its efficiency is a function of the number of instructions it contains

Linear Loops

  • Assuming i is an integer, the loop is repeated for 1000 times: f(n) = n
  • Linear loops with the number of iterations is half the loop factor. The higher the factor the lower the number of loops
  • Assuming i is an integer, the loop is repeated for 500 times: f(n) = n/2

Logarithmic Loops:

  • Multiply Loops
  • Divide Loops
  • Iterations in loops that multiply or divide are determined by the following formula: f(n) = [log2 n]

Linear Loops Summary

  • For + and – operations the f(n) = n
  • If i (+ or – ) any constant number the efficiency is n/(constant number)

Logarithmic Loops Summary

  • For * and / operations the f(n) is log [constant number] n

Nested Loops

  • Nested Loops are determined by how many iterations each loop completes
  • The total is the product of the number of iterations in the inner and outer loops
  • Iterations = outer loop iterations x inner loop iterations
  • Types of nested loops: linear logarithmic, dependent quadratic, and quadratic

Linear Logarithmic

  • Number of iterations in the inner loop: [log2 10]
  • Because the inner loop is controlled by an outer loop, the above formula must be multiplied by the number of times the outer loop executes which is 10
  • Generalized as f(n) = [nlog2 n]

Dependent Quadratic

  • Multiplying the inner loop by the number of times the outer loop is executed gives the formula: f(n) = (n(n+1)) / 2

Quadratic

  • Each loop executes the same number of times
  • The formula generalizes to: f(n) = n2

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