Podcast
Questions and Answers
What does 'start clock' refer to?
What does 'start clock' refer to?
- Signal for a foul
- Signal for a timeout
- Signal to stop the game clock
- Signal to begin the game clock (correct)
What does 'stop clock' mean?
What does 'stop clock' mean?
- Signal for a player foul
- Signal to pause the game clock (correct)
- Signal to end the game
- Signal for a team's timeout
When do referees use the 'stop clock for jump/held ball' signal?
When do referees use the 'stop clock for jump/held ball' signal?
- To signal a timeout
- To indicate a foul
- When the ball is out of bounds
- When players are tied up and a jump ball is called (correct)
What does the 'stop clock for foul' signal indicate?
What does the 'stop clock for foul' signal indicate?
What does a '60-second time-out' signal look like?
What does a '60-second time-out' signal look like?
What denotes a '30-second time-out'?
What denotes a '30-second time-out'?
What does the signal for 'not closely guarded' look like?
What does the signal for 'not closely guarded' look like?
How is 'traveling' indicated by referees?
How is 'traveling' indicated by referees?
What does the 'player-control foul' signal indicate?
What does the 'player-control foul' signal indicate?
What does 'blocking' look like for referees?
What does 'blocking' look like for referees?
Flashcards
Start Clock
Start Clock
Signal to begin the game clock.
Stop Clock
Stop Clock
Signal to pause the game clock.
Stop Clock (Jump/Held Ball)
Stop Clock (Jump/Held Ball)
Halts the clock for a jump ball or held ball situation.
Stop Clock (Foul)
Stop Clock (Foul)
Pauses the clock due to a foul call.
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Directional Signal
Directional Signal
Official use of visual reference sheets to specify play direction or violation type.
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Designated Spot
Designated Spot
Specific area on court for free throws or throw-ins.
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Visible Courts
Visible Courts
Signal method using hand movements for checking the reference sheet showing the direction of play.
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Beckoning Substitutes
Beckoning Substitutes
Signal allowing for player substitutions.
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60-second Time-out
60-second Time-out
Signal for a full time-out (60 seconds).
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30-second Time-out
30-second Time-out
Signal for a shorter time-out (30 seconds).
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Not Closely Guarded
Not Closely Guarded
Signal that a player is not closely guarded.
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Illegal Dribble
Illegal Dribble
Indicates a violation related to improper dribbling.
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Goal Counts
Goal Counts
Signal that a shot counts towards the score.
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3 Point Field Goal
3 Point Field Goal
Signal for 3-point shots.
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Bonus Free Throw for 2nd Throw
Bonus Free Throw for 2nd Throw
Signal for follow-up free throws after a foul.
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Delayed Lane Violation
Delayed Lane Violation
Signal for a delayed violation in the lane.
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Traveling
Traveling
Violation for moving without dribbling.
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Palming/Carrying
Palming/Carrying
Illegal handling of the ball.
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Over and Back
Over and Back
Violation of rule, ball goes back into backcourt after being moved into frontcourt.
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Point(s) Scored
Point(s) Scored
Signal to specify points scored by indicating the number.
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3-Second Violation
3-Second Violation
Violation for staying in the lane too long.
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5-Second Violation
5-Second Violation
Too much time taken for an action.
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10-Second Violation
10-Second Violation
Failing to move ball over half-court within 10 seconds.
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Basketball Referee Signals
- Start Clock: Signal to begin timing the game.
- Stop Clock: Indication to halt the game clock.
- Stop Clock for Jump/Held Ball: Signal used when a jump ball or held ball situation arises.
- Stop Clock for Foul: A signal to pause the clock due to a foul call.
- Stop Clock for Foul (Optional Bird Dog): Similar to other foul signals; may include assistance from another official.
- Directional Signal: Refers to a check sheet for indicating the direction of play or violation.
- Designated Spot: Reference the specific area on the court for free throws or throw-ins.
- Visible Courts: A method for signaling that includes moving a hand back and forth, checked against a reference sheet.
- Beckoning Substitutes: A signal to indicate to players that substitutions are allowed.
- 60-second Time-out: Hands extended and folded back in a repeating motion to signal a full time-out.
- 30-second Time-out: Hands touching shoulders to signal a shorter time-out.
- Not Closely Guarded: Hands extended out to signal that a player is not being closely guarded.
- No Score: Utilizes a check sheet for signaling that a shot was not successful.
- Goal Counts: Signal indicating that the shot successfully counts towards the score.
- Point(s) Scored: Use of one or two fingers to indicate the number of points scored after confirming a goal.
- 3 Point Field Goal Attempt: Signal for indicating attempts and outcomes of three-point shots.
- Bonus Free Throw for 2nd Throw: Varies the signal based on number of attempts indicated (e.g., drop one arm for two throws).
- Delayed Lane Violation: A signal indicating a violation occurring in the lane, typically held until ready to call.
- Traveling: A signal executed by moving hands in a circular fist motion.
- Illegal Dribble: Indicates a violation related to improper dribbling actions.
- Palming/Carrying the Ball: Signal for illegal handling of the basketball.
- Over and Back: A situation where the ball crosses back into the backcourt after being in the frontcourt.
- 3-Second Violation: Signal involves running an open hand along the baseline.
- 5-Second Violation: Indicates that a player has exceeded the allowed time to make a particular play.
- 10-Second Violation: A signal indicating that the team failed to advance the ball past half court.
- Excessively Swinging Arm(s)/Elbow(s): A signal for a foul involving unnecessary contact with limbs.
- Kicking: Signaled by mimicking a leg kicking motion.
- Illegal Use of Hand: Indicates a foul that involves improper usage of hands.
- Hand Check: Involves signaling a foul for overly aggressive use of hands to impede progress.
- Holding: A signal where one hand is held at the wrist while the other forms a fist.
- Blocking: Hands placed on hips to indicate a blocking foul.
- Pushing: Two hands placed in front of the referee to signal a push foul.
- Player-Control Foul: A foul called against the player in possession of the ball.
- Team-Control Foul: A foul committed by the team when they are in possession, impacting play.
- Intentional Foul: A deliberate foul to disrupt the opposing team’s play.
- Double Foul: A foul called on two opposing players simultaneously.
- Technical Foul: A violation of game conduct, often resulting in free throws for the opposing team.
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