Basics of Reinforcement Learning

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Questions and Answers

What is the primary goal of Q-learning in reinforcement learning?

  • To estimate the Q-values for state-action pairs (correct)
  • To update the policy based on the rewards and transitions
  • To select actions based on the current policy
  • To model the environment's dynamics

Which algorithm is used in continuous action spaces and involves an actor-critic architecture?

  • SARSA
  • DDPG (correct)
  • Q-learning
  • DQL

What is the primary difference between on-policy and off-policy reinforcement learning algorithms?

  • On-policy algorithms update the policy based on the rewards and transitions, while off-policy algorithms do not
  • On-policy algorithms require prior knowledge of the environment's dynamics, while off-policy algorithms do not
  • On-policy algorithms are used in continuous action spaces, while off-policy algorithms are used in discrete action spaces
  • On-policy algorithms involve selecting actions based on the current policy, while off-policy algorithms do not (correct)

Which algorithm uses a neural network to estimate the Q-values for state-action pairs?

<p>DQL (D)</p> Signup and view all the answers

What is the role of the actor-critic architecture in DDPG?

<p>To learn the policy and value function (D)</p> Signup and view all the answers

Which algorithm updates the Q-values based on the rewards and transitions between states and actions experienced during interactions with the environment?

<p>SARSA (D)</p> Signup and view all the answers

What is the primary characteristic of model-free reinforcement learning algorithms?

<p>They do not require prior knowledge of the environment's dynamics (B)</p> Signup and view all the answers

Which algorithm involves estimating the Q-values for state-action pairs and updating them based on the rewards and transitions?

<p>Q-learning (B)</p> Signup and view all the answers

What is the primary goal of DQL in reinforcement learning?

<p>To estimate the Q-values for state-action pairs (A)</p> Signup and view all the answers

Which algorithm is commonly used in discrete action spaces?

<p>DQL (A)</p> Signup and view all the answers

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Study Notes

Basics of Reinforcement Learning

  • Reinforcement learning is inspired by how humans learn from trial and error, taking actions, receiving feedback, and updating their decisions accordingly.
  • An agent interacts with an environment, takes actions based on its policy, and receives feedback in the form of rewards or penalties.
  • The agent's goal is to learn an optimal policy that maximizes cumulative rewards over time.

Key Components of Reinforcement Learning

  • States: Represent the current situation or context of the environment, such as a game board or a robot's current position.
  • Actions: Decisions or choices made by the agent in response to a given state, such as moves or game play decisions.
  • Rewards: Feedback provided to the agent by the environment after it takes an action in a certain state, guiding the agent's learning by indicating the desirability of certain actions.
  • Policy: The strategy or rule that the agent uses to determine which action to take in a given state, which can be deterministic or stochastic.
  • Value Function: Estimates the expected cumulative rewards the agent can receive from a certain state following a certain policy, helping the agent make decisions by evaluating the desirability of different states or state-action pairs.

Artificial Intelligence Sample Scenario

  • Robotic Vacuum Cleaner: A simple example of reinforcement learning, where the vacuum cleaner needs to learn how to navigate a room and clean up dirt patches efficiently.
  • States: Different positions of the vacuum cleaner in the room.
  • Actions: Movement directions of the vacuum cleaner or cleaning actions.
  • Rewards: Positive for successfully cleaning a dirt patch, negative for bumping into obstacles, and neutral for simply moving around the room.
  • Policy: Initially, a rule-based strategy, such as moving towards the nearest dirt patch, and can be refined over time through learning.
  • Value Function: Estimates the expected cumulative rewards for different states or state-action pairs, guiding the vacuum cleaner's decisions on which actions to take.

Reinforcement Learning Algorithms

  • Q-Learning: An off-policy algorithm that estimates the Q-values for state-action pairs and updates them based on rewards and transitions.
  • SARSA: An on-policy algorithm that updates Q-values based on rewards and transitions experienced during interactions with the environment.
  • DDPG: An off-policy algorithm that uses a neural network to approximate the policy and Q-values, commonly used in continuous action spaces.
  • DQL: An off-policy algorithm that uses a neural network to estimate the Q-values for state-action pairs, selecting actions with the highest Q-values and updating Q-values based on rewards and transitions.

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