Artificial Intelligence Agents

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38 Questions

Match the type of agent with its characteristic:

Simple Reflex Agents = operate based on a simple 'if-then' rule format Model-Based Reflex Agents = maintain an internal model of the world Goal-Based Agents = have predefined goals or objectives Utility-Based Agents = make decisions based on maximizing utility or reward

Match the type of agent with its decision-making process:

Simple Reflex Agents = take actions based on current percept or input Model-Based Reflex Agents = consider past states, current percepts, and future states Goal-Based Agents = take actions to move closer to achieving their goals Utility-Based Agents = evaluate the utility or desirability of different actions

Match the type of agent with its ability:

Simple Reflex Agents = do not scale well to complex environments Model-Based Reflex Agents = maintain an internal model of the world Goal-Based Agents = have predefined goals or objectives Learning Agents = can adapt and improve their behavior over time

Match the type of agent with its goal:

Goal-Based Agents = achieve some state Utility-Based Agents = maximize utility or reward Learning Agents = improve their behavior over time Simple Reflex Agents = react to current percept or input

Match the type of agent with its characteristic:

Utility-Based Agents = trade off between immediate and future payoffs Goal-Based Agents = have predefined goals or objectives Model-Based Reflex Agents = maintain an internal model of the world Learning Agents = acquire knowledge and skills from experience

Match the type of agent with its ability:

Learning Agents = acquire knowledge and skills from experience Simple Reflex Agents = operate based on a simple 'if-then' rule format Model-Based Reflex Agents = consider past states, current percepts, and future states Goal-Based Agents = take actions to move closer to achieving their goals

Match the following agent characteristics with their corresponding description:

Omniscient = Has complete knowledge of the environment dynamics Clairvoyant = Has limited knowledge of the environment dynamics Rational = May make mistakes Autonomous = Transcends initial program with experience

Match the type of agent with its decision-making process:

Utility-Based Agents = evaluate the utility or desirability of different actions Goal-Based Agents = take actions to move closer to achieving their goals Model-Based Reflex Agents = consider past states, current percepts, and future states Simple Reflex Agents = take actions based on current percept or input

Match the type of agent with its goal:

Learning Agents = improve their behavior over time Goal-Based Agents = achieve some state Utility-Based Agents = maximize utility or reward Simple Reflex Agents = react to current percept or input

Match the following performance measures with their corresponding description:

One point per square cleaned up = Evaluates the total cleaned area One point per clean square per time step = Evaluates the cleaning rate over time Fixed performance measure = Evaluates the environment sequence Unknown performance measure = Requires exploration to determine

Match the following agent types with their corresponding environment characteristic:

Partially observable agent = Requires memory (internal state) Stochastic agent = Prepares for contingencies Multi-agent = Behaves randomly Static agent = Has time to compute a rational decision

Match the following agent characteristics with their corresponding behavior:

Rational agent = May not always succeed Exploratory agent = Learns from experience Autonomous agent = Depends on its own experience Fail-safe agent = Never makes mistakes

Match the following agent design factors with their corresponding environment type:

Memory requirement = Partially observable environment Contingency planning = Stochastic environment Random behavior = Multi-agent environment Controller operation = Continuous time environment

Match the following agent capabilities with their corresponding environment characteristic:

Learning capability = Unknown physics environment Exploration capability = Unknown performance measure environment Decision-making capability = Static environment Random behavior capability = Multi-agent environment

Match the following agent limitations with their corresponding characteristic:

Limited by available percepts = Not omniscient Lacking knowledge of environment dynamics = Not clairvoyant Making mistakes = Not rational Lacking experience = Not autonomous

Match the following agent characteristics with their corresponding designer goal:

Rational agent = Maximizes the expected value of the performance measure Autonomous agent = Transcends initial program with experience Exploratory agent = Learns from experience Perfect agent = Always succeeds

Match the following components of an agent with their descriptions:

Agent function = Maps from percept histories to actions Agent program = Runs on a machine to implement the agent function Percept = The input from the environment Action = The output of the agent program

Match the following terms with their definitions:

Rational = The status of being reasonable and having good judgment Agent = An entity that perceives its environment and takes actions Percept = The input from the environment Action = The output of the agent program

Match the following components of an agent program with their descriptions:

Percept sequence = A sequence of inputs from the environment Action = The output of the agent program Agent function = Maps from percept histories to actions Machine = The hardware or software that runs the agent program

Match the following types of decisions with their descriptions:

Trivial = Decisions that are easy to make Nontrivial = Decisions that require complex reasoning Reflex = Decisions made based on instinct Rational = Decisions made based on reason and good judgment

Match the following terms with their descriptions:

AI = Artificial Intelligence Agent = An entity that perceives its environment and takes actions Actuator = A component that takes actions in the environment Environment = The external world that the agent interacts with

Match the following components of an agent with their descriptions:

Percept = The input from the environment Action = The output of the agent program Actuator = A component that takes actions in the environment Sensor = A component that perceives the environment

Match the following terms with their descriptions:

Performance measure = A way to evaluate the success of an agent Rational agent = An agent that acts based on reason and good judgment Agent program = A program that implements the agent function Agent function = Maps from percept histories to actions

Match the following terms with their descriptions:

Vacuum world = A simple environment used to test agent programs Reflex-Vacuum-Agent = A simple agent program that makes decisions based on percepts Agent function = Maps from percept histories to actions Performance measure = A way to evaluate the success of an agent

Match the type of agent with its primary feature:

Mobile Agents = Ability to move autonomously between different computing environments Intelligent Agents = Higher level of autonomy, adaptability, and problem-solving capabilities Multi-Agent Systems (MAS) = Consist of multiple agents that interact with each other to achieve common goals Rational Agents = Choose actions that maximize their expected utility

Match the type of agent with its key benefit:

Intelligent Agents = Suggesting better modeling and new action rules Mobile Agents = Carrying out tasks and interacting with local resources as needed Multi-Agent Systems (MAS) = Collaborating or competing to accomplish common goals Rational Agents = Making decisions that maximize their expected utility

Match the type of agent with its environment interaction:

Mobile Agents = Moving between different computing environments Rational Agents = Interacting with the environment through sensors and actuators Intelligent Agents = Exhibiting autonomy, adaptability, and problem-solving capabilities Multi-Agent Systems (MAS) = Interacting with each other to achieve common goals

Match the type of agent with its description:

Mobile Agents = Software entities that can move autonomously Intelligent Agents = Combining various characteristics from previous types Multi-Agent Systems (MAS) = Consisting of multiple agents that interact with each other Rational Agents = Choosing actions that maximize their expected utility

Match the type of agent with its functionality:

Intelligent Agents = Exhibiting learning, reasoning, and decision-making capabilities Mobile Agents = Migrating from one system to another and interacting with local resources Multi-Agent Systems (MAS) = Achieving common goals or tasks through interaction Rational Agents = Making decisions based on maximum expected utility

Match the type of agent with its complexity:

Mobile Agents = Requiring autonomy and adaptability in different environments Intelligent Agents = Incorporating elements of learning, reasoning, and decision-making Multi-Agent Systems (MAS) = Requiring collaboration or competition among multiple agents Rational Agents = Requiring maximum expected utility in decision-making

Match the PEAS component with its description in the context of an automated taxi system:

Performance measure = Income, happy customer, vehicle costs, fines, insurance premiums Environment = Streets, other drivers, customers, weather, police Actuators = Steering, brake, gas, display/speaker Sensors = Camera, radar, accelerometer, engine sensors, microphone, GPS

Match the type of agent with its description:

Table driven Agent = Uses a predefined table or lookup mechanism to make decisions Simple reflex agents = Not mentioned Model-based reflex agents = Not mentioned Goal-based agents = Not mentioned

Match the PEAS component with its description in the context of a medical diagnosis system:

Performance measure = Patient health, cost, reputation Environment = Patients, medical staff, insurers Actuators = Screen display, email (questions, tests, diagnoses, treatments, referrals) Sensors = Keyboard/mouse (entry of symptoms, findings, patient's answers)

Match the type of agent with its environment characteristic:

Intelligent Agents = Not mentioned Mobile Agent = Not mentioned Multi-Agent Systems (MAS) = Not mentioned Table driven Agent = Not mentioned

Match the PEAS component with its description in the context of a Pac-man game:

Performance measure = -1 per step; + 10 food; +500 win; -500 die; +200 hit scared ghost Environment = Pacman dynamics (include ghost behavior) Actuators = Left Right Up Down Sensors = Entire state is visible (except power pellet duration)

Match the type of agent with its decision-making process:

Table driven Agent = Uses a predefined table or lookup mechanism Learning Agent = Not mentioned Goal-based agents = Not mentioned Simple reflex agents = Not mentioned

Match the type of agent with its goal-based characteristic:

Goal-based agents = Not mentioned Utility-based agents = Not mentioned Intelligent Agents = Not mentioned Model-based reflex agents = Not mentioned

Match the type of agent with its ability to learn:

Learning Agent = Can learn from experience Table driven Agent = Uses a predefined table or lookup mechanism Simple reflex agents = Not mentioned Model-based reflex agents = Not mentioned

Study Notes

Agent Types

  • There are several types of agents, including:
    • Simple reflex agents
      • Operate based on a simple "if-then" rule format
      • Take actions based on the current percept or input without considering past states or future consequences
    • Model-based reflex agents
      • Maintain an internal model or representation of the world
      • Use this model to make decisions by considering past states, current percepts, and anticipated future states
    • Goal-based agents
      • Have predefined goals or objectives that guide their decision-making process
      • Take actions that are expected to move them closer to achieving their goals
    • Utility-based agents
      • Make decisions by evaluating the utility or desirability of different actions
      • Choose actions that maximize their expected utility or reward
    • Learning agents
      • Can adapt and improve their behavior over time through learning mechanisms
      • Acquire knowledge and skills from experience, feedback, and training data

Agent Functions

  • The agent function maps from percept histories to actions
  • The agent function, implemented by an agent program running on a machine, describes what the agent does in all circumstances
  • The agent function depends on the machine as well as the program
  • Real machines have limited speed and memory, introducing delay, so agent function f depends on M as well as l

PEAS (Performance Measure, Environment, Actuators, Sensors)

  • PEAS descriptions define task environments
  • Precise PEAS specifications are essential and strongly influence agent designs
  • Yield design constraints
  • Examples of PEAS include:
    • Automated taxi system
      • Performance measure: income, happy customer, vehicle costs, fines, insurance premiums
      • Environment: streets, other drivers, customers, weather, police
      • Actuators: steering, brake, gas, display/speaker
      • Sensors: camera, radar, accelerometer, engine sensors, microphone, GPS
    • Medical diagnosis system
      • Performance measure: patient health, cost, reputation
      • Environment: patients, medical staff, insurers
      • Actuators: screen display, email (questions, tests, diagnoses, treatments, referrals)
      • Sensors: keyboard/mouse (entry of symptoms, findings, patient's answers)
    • Pac-man game
      • Performance measure: -1 per step, +10 food, +500 win, -500 die, +200 hit scared ghost
      • Environment: Pacman dynamics (include ghost behavior)
      • Actuators: left, right, up, down
      • Sensors: entire state is visible (except power pellet duration)

Rationality

  • A rational agent is the one that does the right thing
  • In order to know the right thing, we need to know the performance measure
  • A rational agent chooses whichever action maximizes the expected value of the performance measure
  • Given the percept sequence to date and prior knowledge of the environment
  • Rational agents are not omniscient, they are limited by the available percepts
  • Rational agents are not clairvoyant, they may lack knowledge of the environment dynamics
  • Rational agents explore and learn in unknown environments
  • Rational agents do not make mistakes, but their actions may be unsuccessful
  • Rational agents are autonomous, as they learn, their behavior depends more on their own experience

Agent Design

  • The environment type largely determines the agent design
  • Partially observable environments require agents with memory (internal state)
  • Stochastic environments require agents to prepare for contingencies
  • Multi-agent environments require agents to behave randomly
  • Static environments allow agents to compute a rational decision
  • Continuous time environments require continuously operating controllers
  • Unknown physics require agents to explore and learn
  • Unknown performance measures require agents to observe/interact with human principals

Other Agent Types

  • Table-driven agents: use a predefined table or lookup mechanism to make decisions based on input-output mappings
  • Intelligent agents: combine various characteristics from previous types, exhibiting autonomy, adaptability, and problem-solving capabilities
  • Mobile agents: software entities that can move autonomously between different computing environments, carrying out tasks and interacting with local resources
  • Multi-agent systems: consist of multiple agents that interact with each other to achieve common goals or tasks

Quiz about simple reflex agents and model-based reflex agents, covering their characteristics and limitations in complex environments.

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