Around The World: Narrative Focus
10 Questions
0 Views

Around The World: Narrative Focus

Created by
@StimulativeForethought

Questions and Answers

What did the narrator use to explore the world virtually?

  • A traditional map
  • A hot-air balloon
  • A computer simulation program
  • EyePatch VirtualSenso Helmet (correct)
  • Where did the narrator decide to start their virtual journey?

  • Geographic South Pole (correct)
  • Equator
  • Mount Everest
  • Geographic North Pole
  • Which character is referenced as a famous adventurer who traveled around the world?

  • Jules Verne
  • Marco Polo
  • Indiana Jones
  • Phileas Fogg (correct)
  • What sensation did the narrator experience when putting on the virtual reality helmet?

    <p>A familiar sucking sensation in the ears</p> Signup and view all the answers

    How did the narrator's virtual experience of the South Pole affect their senses?

    <p>The cold temperature was so realistic that they felt cold</p> Signup and view all the answers

    What does the term 'adventurer' imply about the character in the content?

    <p>The character is willing to take risks for exploration.</p> Signup and view all the answers

    Which aspect of the setting is highlighted by the description of the pile of ice?

    <p>It is quite massive and imposing.</p> Signup and view all the answers

    What does the character's realization of not wearing a VirtualSenso Helmet signify?

    <p>The character has become trapped in a real scenario.</p> Signup and view all the answers

    What is the significance of the 'sickening roar' heard by the character?

    <p>It indicates a sense of impending danger and fear.</p> Signup and view all the answers

    Why is dressing appropriately for the wilderness of Antarctica crucial for the character?

    <p>It helps in maintaining body warmth and survival.</p> Signup and view all the answers

    Study Notes

    Around The World Overview

    • Phileas Fogg is a fictional character from Jules Verne’s novel, known for traveling around the world in eighty days.
    • The narrator, a twelve-year-old, is inspired by Fogg and aims to replicate the adventure using virtual reality technology instead of traditional travel methods.

    Virtual Reality Journey

    • The narrator receives the EyePatch VirtualSenso Helmet for their birthday, used primarily for gaming.
    • Decides to undertake a virtual world tour starting from the geographic South Pole (coordinates: 90°00′S).
    • The experience feels incredibly realistic, simulating cold and snowflakes, enhancing immersion.

    Adventure Begins

    • The protagonist envisions impressing their teacher with geography homework upon return.
    • The avatar is dressed in outdoor gear, indicating preparation for a harsh environment.
    • Encounters a towering ice structure, initially perceived as manageable, turns out to be much larger.

    Unexpected Challenge

    • Inside an ice cave, the narrator confronts a yeti, leading to a fearsome attack.
    • A startling realization occurs that the narrator is not in a game; they are physically stuck in Antarctica.
    • The transformation of the experience evokes a sense of urgency and danger as they face the yeti.

    Retrieval Focus Questions

    • Synonyms for determination reflected in character attributes.
    • Descriptive language regarding environmental conditions.
    • Insight into the narrator's enjoyment of breakfast indicated by the word "hearty."
    • Physical interaction captured through actions described.
    • Emotion conveyed by auditory effects in the narrative.

    Vipers Questions

    • The character aims to emulate Phileas Fogg.
    • The initial clue revealing actual travel is the sudden feeling of physical pain from the yeti's attack.
    • Lucky avatar clothing preparation serves to protect from frigid virtual environments.
    • The coordinates entered were for the geographic South Pole (90°00′S).

    Studying That Suits You

    Use AI to generate personalized quizzes and flashcards to suit your learning preferences.

    Quiz Team

    Description

    Explore the narrative of traveling the globe inspired by Phileas Fogg from Jules Verne's classic novel. This quiz engages with storytelling and the adventurous spirit of countries around the world. Test your understanding of narrative techniques and the experiences described in the text.

    More Quizzes Like This

    Narrative Techniques in Storytelling
    20 questions
    Narrative Techniques in Storytelling
    20 questions
    Narrative Techniques in Writing
    20 questions
    Use Quizgecko on...
    Browser
    Browser