AP CSA Study Flashcards
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AP CSA Study Flashcards

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Questions and Answers

What are parameters?

  • Inputs to a method (correct)
  • Outputs of a method
  • Variables within a class
  • None of the above
  • What is the method signature?

    The name of the method and parameter list.

    What is Javadoc?

    A specific standard for commenting Java programs.

    Strings in Java are mutable.

    <p>False</p> Signup and view all the answers

    Which of the following is a compile time error?

    <p>Missing a semicolon</p> Signup and view all the answers

    What will happen if you call a method on a null object?

    <p>A NullPointerException will be thrown.</p> Signup and view all the answers

    What is method overloading?

    <p>Multiple methods in a class with the same name but different parameters</p> Signup and view all the answers

    What does 'this' keyword refer to?

    <p>A reference to the current object.</p> Signup and view all the answers

    Match the following error types with their descriptions:

    <p>Compile Time Error = Errors in compiling Run Time Error = Error during program execution NullPointerException = Trying to use an uninitialized object ArithmeticException = Dividing by zero</p> Signup and view all the answers

    What happens when primitives are passed as parameters?

    <p>The primitive's data is copied, and the original remains unchanged.</p> Signup and view all the answers

    What is the purpose of a constructor?

    <p>To set initial values of instance variables.</p> Signup and view all the answers

    What is a class variable?

    <p>A variable that is common to all instances</p> Signup and view all the answers

    How do you create an Array in Java?

    <p>Type[] arrayName = new Type[numElements];</p> Signup and view all the answers

    Study Notes

    Parameters and Method Calls

    • Parameters act as inputs for methods, allowing data to be passed in.
    • Method calls follow the syntax: methodName(parameter, parameter);.
    • The style of invoking a method can involve user input, illustrated by echoing a string with parameters.

    Method Return Types

    • The method return type indicates what type of value will be returned (e.g., int, double, String, or void).
    • For methods without a return value, use void, while return types determine the data type of the return value.

    Method Signature and Javadoc

    • A method signature includes the name and parameter list, such as private int square(int x);.
    • Javadoc is a standardized commenting method for Java programs, starting with a comment format before the method declaration.

    String Properties and Manipulations

    • Strings are objects representing sequences of characters, indexed starting from 0 and are immutable (unchangeable).
    • Use the ‘+’ operator to concatenate strings, forming new strings in the process.

    Error Types and Common Exceptions

    • Compile Time Errors occur during compilation due to syntax issues, while Run Time Errors appear during program execution, such as division by zero.
    • Common exceptions include ArithmeticException, IndexOutOfBoundsException, and NullPointerException, each indicating specific programming errors.

    Object-Oriented Concepts

    • Objects contain state (data) and behavior (methods) and are instances of classes.
    • Classes serve as templates for creating objects, defining their common behaviors and properties.
    • Instance variables hold the state for each object, with each instance of a class having its unique data attributes.

    Constructors and Methods

    • Constructors initialize objects and set instance variable values, specified with matching parameters.
    • Instance methods define the behavior of objects and can access instance variables.

    Accessor and Modifier Methods

    • Getter methods allow access to instance variables, while Setter methods modify their values, following naming conventions for clarity.

    Static Class Components

    • Static variables and methods belong to the class as a whole rather than to instances, allowing shared access without creating objects.

    Method Overloading and Variable Scope

    • Method overloading allows multiple methods to share the same name but requires differing parameter types, numbers, or orders.
    • Variable scope defines the visibility of variables, existing from their declaration until the end of the block.

    Java Packages and Visibility

    • Packages group related classes, and can be imported either entirely or selectively.
    • Visibility modifiers control access: Public allows access anywhere, and Private restricts it to within the defining class.

    The this Keyword and Object References

    • The this keyword refers to the current object, resolving naming conflicts and clarifying instance variable references.
    • Objects in memory are referenced by pointers, requiring methods like .equals() for value comparison instead of == which compares memory locations.

    Primitives and Objects as Parameters

    • Passing primitives to methods copies their data, leaving the original unchanged.
    • Passing objects allows changes to the parameter to affect the original object due to shared references.

    NullPointerException and Abstract Classes

    • A NullPointerException arises when methods are invoked on uninitialized object references.
    • Abstract classes cannot be instantiated and may contain abstract methods that subclasses must implement.

    Data Structures in Java

    • Common data structures include Arrays, ArrayLists, and HashMaps, each organizing data in unique ways.
    • Arrays hold fixed numbers of elements of the same type, and ArrayLists automatically resize, offering additional methods for manipulation.

    Working with Arrays

    • Arrays are created through the syntax Type[] arrayName = new Type[numElements]; and support accessing and modifying values via indices.
    • Use arrayName.length to retrieve the total number of elements, with iteration achieved through loops.

    ArrayList Functionality

    • ArrayLists can dynamically resize and easily manipulate elements, making them versatile for handling collections.

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    Test your understanding of key concepts in AP Computer Science A with these flashcards. Cover essential topics such as parameters, method calls, and return types. Perfect for quick reviews and exam preparation.

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