Android Dialogs Overview

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Questions and Answers

Which method is used to detect touch events in a view?

  • onTouchEvent(View v, MotionEvent event)
  • onClick(View v)
  • onLongClick(View v)
  • onTouch(View v, MotionEvent event) (correct)

What information does the getX() method provide in MotionEvent?

  • The X coordinate of the touch relative to the widget. (correct)
  • The raw X coordinate including screen offsets.
  • The X coordinate of the touch regarding the entire screen.
  • The X coordinate of the last touch event only.

What does the getAction() method of MotionEvent return?

  • The number of fingers touching the screen.
  • The specific X, Y coordinates of the event.
  • The type of touch action performed. (correct)
  • The duration of the touch event.

What is the purpose of returning true in the onTouch method?

<p>To confirm that the event has been consumed. (A)</p> Signup and view all the answers

Which of the following actions is NOT part of the possible return values of getAction()?

<p>ACTION_CLICK (A)</p> Signup and view all the answers

What is the purpose of a dialog in a user interface?

<p>To prompt users for additional information without dominating the interface. (C)</p> Signup and view all the answers

Which of the following is a predefined dialog type used for selecting a specific time?

<p>TimePickerDialog (A)</p> Signup and view all the answers

Which method is used to set the positive button in an AlertDialog?

<p>setPositiveButton() (A)</p> Signup and view all the answers

What does the method builder.setCancelable(false) accomplish in a dialog?

<p>Prevents the dialog from being dismissed by the user. (A)</p> Signup and view all the answers

What type of dialog is deprecated for general use in newer APIs?

<p>ProgressDialog (A)</p> Signup and view all the answers

Which method is specifically used to incorporate radio buttons into a dialog?

<p>setSingleChoiceItems() (D)</p> Signup and view all the answers

In creating a custom dialog, what element can you define at will?

<p>The layout of the dialog (B)</p> Signup and view all the answers

What is the correct syntax to instantiate an AlertDialog.Builder in a given class?

<p>new AlertDialog.Builder(MainActivity.this); (C)</p> Signup and view all the answers

What is the primary purpose of the AlertDialog in the given code?

<p>To provide a layout for user input (C)</p> Signup and view all the answers

Which class is used to create an AlertDialog Builder in the provided code?

<p>ContextThemeWrapper (B)</p> Signup and view all the answers

What is the role of the OnClickListener within the AlertDialog?

<p>To define what happens when a button is clicked (A)</p> Signup and view all the answers

Why can't a listener be attached directly to a screen according to the content?

<p>Listeners are only available for specific widget types (B)</p> Signup and view all the answers

In the context of input mechanisms, what is unique about sensor listeners compared to other input methods?

<p>They function independently from the application interface (A)</p> Signup and view all the answers

What does the 'setCancelable(false)' method call do in the AlertDialog Builder?

<p>Disallows dismissal of the dialog when the user clicks outside it (C)</p> Signup and view all the answers

What happens when the 'Done' button is clicked within the dialog?

<p>The input text is retrieved and a listener is triggered (C)</p> Signup and view all the answers

Which of the following methods is NOT mentioned as a way to handle input in the content provided?

<p>Mouse clicks (A)</p> Signup and view all the answers

In the context of adding listeners, what does 'EditView' specifically refer to?

<p>A widget that accepts user text input (D)</p> Signup and view all the answers

What is the purpose of using 'FragmentEditNameBinding' in the provided code?

<p>To facilitate data binding for UI components (D)</p> Signup and view all the answers

Which of the following attributes is essential for a View to function with listeners?

<p>android:focusableInTouchMode (C)</p> Signup and view all the answers

What method must be overridden to implement keyboard input handling in a View?

<p>onKey(View v, int keyCode, KeyEvent event) (B)</p> Signup and view all the answers

What is a primary advantage of using DialogFragments over traditional AlertDialogs?

<p>They are lifecycle-aware and better aligned with fragments. (D)</p> Signup and view all the answers

Which of the following is NOT a method that can be overridden when extending a View class?

<p>onLayout(boolean changed, int left, int top, int right, int bottom) (B)</p> Signup and view all the answers

In the provided code, which purpose does the 'show' method serve when working with DialogFragments?

<p>It triggers the dialogFragment to appear on the screen. (D)</p> Signup and view all the answers

What will the event.getMatch(char[] chars) method return if there is no match found?

<p>An empty string (B)</p> Signup and view all the answers

What does the second parameter of 'setSingleChoiceItems' method in AlertDialog signify?

<p>The default selected item index. (A)</p> Signup and view all the answers

Which key code would be used to check for a press on the camera button?

<p>KeyEvent.KEYCODE_CAMERA (D)</p> Signup and view all the answers

What must you implement in a DialogFragment to manage its creation and lifecycle?

<p>onCreateDialog(Bundle) (B)</p> Signup and view all the answers

To add a key listener to an ImageView, which of the following is the correct way?

<p>iv.setOnKeyListener(new MyKeyListener()) (C)</p> Signup and view all the answers

What is a limitation of using AlertDialog.Builder when compared to DialogFragments?

<p>AlertDialog lacks lifecycle awareness. (B)</p> Signup and view all the answers

Which of the following character codes can be used to identify the ZERO key?

<p>KeyEvent.KEYCODE_0 (A)</p> Signup and view all the answers

What is one of the steps to show a DialogFragment as illustrated?

<p>Use the show method with the FragmentManager. (D)</p> Signup and view all the answers

When a key event is triggered, which of the following methods is NOT directly associated with handling that event?

<p>onUserInteraction() (C)</p> Signup and view all the answers

Which option is NOT a valid operation defined in the items array?

<p>Change Walls (A)</p> Signup and view all the answers

What does invoking iv.setOnKeyListener(new myKeyListener()) accomplish?

<p>Registers a key listener for keyboard input on the ImageView. (D)</p> Signup and view all the answers

When creating a dialog using DialogFragment, which lifecycle method is optional to implement?

<p>onCreateView(LayoutInflater, ViewGroup, Bundle) (D)</p> Signup and view all the answers

What does the dismiss method do in the context of a DialogFragment?

<p>It closes the dialog and releases any resources. (A)</p> Signup and view all the answers

Which of the following is true about the focus state of a View when using a key listener?

<p>The View must be focused to receive key events. (D)</p> Signup and view all the answers

What does the default index (-1) in the setSingleChoiceItems method indicate?

<p>No item is selected by default. (C)</p> Signup and view all the answers

Flashcards

What is a Dialog?

A small window that appears on top of the main screen to get user input or display information.

What is an AlertDialog?

A dialog with three buttons: "Positive", "Negative", and "Cancel".

What is a ProgressDialog?

A dialog that shows ongoing progress, often used for tasks like downloads or uploads.

What are DatePickerDialog and TimePickerDialog?

Dialog boxes specifically designed to let users pick dates and times.

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What are Custom Dialogs?

Customizable dialogs with unique layouts created by the developer.

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How do you create a Dialog?

Use AlertDialog.Builder to construct a dialog box.

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How do you make a dialog non-cancelable?

A way to make a dialog unchangeable and prevent it from closing unless a button is pressed.

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How do you create a Dialog with radio buttons?

Use Builder.setSingleChoiceItems with an array of options for displaying a list of radio buttons.

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AlertDialog

A type of dialog in Android that allows the user to select one option out of a list.

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SingleChoiceItems

In an AlertDialog, the user interacts by clicking on an item from a specified list.

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AlertDialog.Builder

A class in Android that helps build and display dialogs.

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onCreateDialog(Bundle)

A function used to create a new DialogFragment object in Android.

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DialogFragment

A special type of fragment in Android used to create dialog-like UIs.

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DialogFragment.show

A method used to display a DialogFragment on the screen.

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Lifecycle-aware

A DialogFragment's lifecycle is synchronized with the application's lifecycle. It's automatically managed as the application runs.

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FrameLayout

A layout element that acts as a container for Fragments. It's convenient for displaying various parts of an app.

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ActivityManager

The main class of Android's ActivityManager, providing the system with activity management functions.

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View Class

A class that can be extended to create custom user interface elements in Android.

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ImageView

A widget that displays images.

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Focusable Attributes

Attributes needed for a View to respond to user interactions.

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android:focusable="true"

Makes the View receive focus when the user taps on it.

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android:focusableInTouchMode="true"

Allows the View to receive focus even when the user is touching the screen.

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android:clickable="true"

Makes the View respond to clicks.

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View.OnKeyListener

An interface to handle key events in Android Views.

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onKey(View v, int keyCode, KeyEvent event)

A method called when a key is pressed.

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event.getMatch(char[] chars)

A method to check if a key event matches a specific character.

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iv.setOnKeyListener(new myKeyListener())

Adds a key listener to a View, making it respond to keyboard events.

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View.OnTouchListener

An interface that allows you to respond to touch events on a View. By implementing this interface, you can listen for touch actions like pressing, dragging, and releasing within the View's area.

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MotionEvent

A class that represents a touch event on a View. It carries information about the touch action (e.g., touch down, move, up), the touch position, and the touch pressure.

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onTouch(View v, MotionEvent event)

A method within the View.OnTouchListener interface that gets called whenever a touch event occurs on the View. It allows you to handle touch events and decide what actions to perform.

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MotionEvent.getX(), MotionEvent.getY()

Returns the X and Y coordinates of the touch event within the View itself.

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MotionEvent.getRawX(), MotionEvent.getRawY()

Returns the raw X and Y coordinates of the touch event on the screen.

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onCreateDialog(...) method

A method in DialogFragment used to create the Dialog object. The returned value is the dialog that is displayed to the user.

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EditText

A class in Android that provides a standard view for editing text. It is commonly used to get text input from the user, such as their name or a message.

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Widgets

A set of user interface components like buttons, text fields, and sliders that make up the user interface and provide ways for users to interact with the application.

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Event Listener

The mechanism in Android that allows developers to respond to user actions on a widget. By adding a listener to a View, you can specify what code should be executed when the user interacts with the widget.

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Screen (in Android context)

The entire screen of a device, where you can place widgets and layout components. It encompasses all the visual elements that the user sees.

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Sensors

The device's built-in hardware that detects changes in the device's orientation, motion, or proximity to other objects. Sensors can provide data that can enhance your application.

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Reading from Sensors

The process of retrieving data from the device's sensors. With sensors you can retrieve information such as the phone's orientation, acceleration, and proximity to other objects.

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Sensor Listener

The method of retrieving data from sensors. This allows you to get information such as the phone's orientation, acceleration, and proximity to other objects.

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Study Notes

Dialogs

  • A dialog is a small window that provides additional information without filling the whole screen.
  • It prompts users for decisions (e.g., Save, Cancel, Exit).
  • It displays extra information (e.g., Progress, Date/Time).

Dialog Types

  • AlertDialog: Standard dialog, up to three buttons (e.g., Positive, Negative, Cancel).
  • ProgressDialog: Displays progress (deprecated for general newer APIs).
  • DatePickerDialog and TimePickerDialog: Predefined dialogs for selecting dates or times.
  • Custom Dialogs: User-defined layouts used in dialogs.

Creating a Dialog

  • Use AlertDialog.Builder to create a dialog.
  • Up to three buttons: "positive," "negative," and "cancel".
  • Set positive and negative buttons, disable cancel if needed.

AlertDialog

  • Instead of buttons, you can use radio buttons (more than just three).
  • Use Builder.setSingleChoiceItems.
  • Provide a CharSequence array for the items (e.g., "Remove Walls," "Add Walls").

DialogFragment

  • Use DialogFragment instead of AlertDialog.Builder.
  • Implement onCreateDialog(Bundle).
  • Optionally implement onCreateView.
  • DialogFragments can be added to a frameLayout or use show method.

Why Use DialogFragments?

  • Lifecycle-aware.
  • Better alignment with fragments in modern Android.

Input (Keyboard, Touch, Controllers, and Device Sensors )

  • For most inputs, add a custom listener to the view class.
  • EditText has a keyboard listener since it accepts input.
  • You add a listener to a view (widgets), and then it only works for that widget.
  • Unless a view takes up the entire screen, there's no listener for a "screen".
  • The exception is the sensor, where it's for the device.

View

  • A View class to extend and create custom views.
  • Use ImageView widget and add listeners.
  • Note: Views need attributes to work with listeners (android:focusable="true", android:focusableInTouchMode="true", and android:clickable="true").

Keyboard Input

  • This is a section concerning standard keyboard input.

View.OnKeyListener

  • Implements View.OnKeyListener.
  • Override the onKey method (public boolean onKey(View v, int keyCode, KeyEvent event)).
  • Note: There's no char field; you get the KeyCode.

View.OnKeyListener (What key was pressed?)

  • Use event.getMatch(char[] chars) to check against character arrays.
  • Returns the character if a match is found, \0 otherwise.
  • Use KeyEvent.Constants (e.g., KEYCODE_0).
  • Example constants (e.g., KEYCODE_CAMERA, KEYCODE_DPAD_LEFT).

View.OnKeyListener (Adding a listener)

  • Add a listener to the view (e.g., ImageView).
  • iv.setOnKeyListener(new myKeyListener()).
  • Listener is called when the view gets focus.

View Overrides

  • When extending a View class you also override onKeyDown(int, KeyEvent), onKeyUp(int, KeyEvent), onTrackballEvent(MotionEvent).

Touch Input

  • There's an OnTouchListener.
  • You can also use OnClickListener and OnLongClickListener, especially for buttons.

View.OnTouchListener

  • Implements View.OnTouchListener.
  • Override onTouch(View v, MotionEvent event).
  • onTouch returns true if the event is handled, false otherwise.
  • This method has info about the touch event (MotionEvent).

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