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Define Algorithm, Time Complexity and Space Complexity.
Define Algorithm, Time Complexity and Space Complexity.
An algorithm is a step-by-step procedure for solving a problem. Time complexity measures the time an algorithm takes to complete as a function of the length of the input, while space complexity measures the amount of memory space required by the algorithm as a function of the length of the input.
Explain Worst Case, Best Case and Average Case Complexity with suitable examples.
Explain Worst Case, Best Case and Average Case Complexity with suitable examples.
Worst case complexity refers to the maximum time taken by an algorithm for any input size; Best case refers to the minimum time taken for the most favorable input; Average case considers the expected time taken on random inputs.
What is the best case, worst case and average case for Quick Sort algorithm?
What is the best case, worst case and average case for Quick Sort algorithm?
Best case: O(n log n), Worst case: O(n^2), Average case: O(n log n)
Write an algorithm for Selection Sort Method.
Write an algorithm for Selection Sort Method.
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Demonstrate Binary Search method to search for Key = 14 from the array A.
Demonstrate Binary Search method to search for Key = 14 from the array A.
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What is the Master theorem?
What is the Master theorem?
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Solve the recurrence T(n) = T(n/2) + 1 using the Master theorem.
Solve the recurrence T(n) = T(n/2) + 1 using the Master theorem.
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Write the recurrence relation T(n) = 2T(n/2) + n log n and find its solution.
Write the recurrence relation T(n) = 2T(n/2) + n log n and find its solution.
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What is the Principle of Optimality?
What is the Principle of Optimality?
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Find the Longest Common Subsequence (LCS) of A={K,A,N,D,L,A,P} and B={A,N,D,L}.
Find the Longest Common Subsequence (LCS) of A={K,A,N,D,L,A,P} and B={A,N,D,L}.
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Discuss the Assembly Line Scheduling problem using dynamic programming with an example.
Discuss the Assembly Line Scheduling problem using dynamic programming with an example.
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Give the characteristics of Greedy Algorithms.
Give the characteristics of Greedy Algorithms.
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What is the difference between greedy approach and dynamic programming?
What is the difference between greedy approach and dynamic programming?
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Consider Knapsack capacity W=15, weights w=(4, 5, 6, 3) and values v=(10, 15, 12, 8). Find the maximum profit using greedy method.
Consider Knapsack capacity W=15, weights w=(4, 5, 6, 3) and values v=(10, 15, 12, 8). Find the maximum profit using greedy method.
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Explain Articulation Point, Graph, and Tree.
Explain Articulation Point, Graph, and Tree.
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Find the Minimum Spanning Tree for the given graph using Prim’s Algorithm.
Find the Minimum Spanning Tree for the given graph using Prim’s Algorithm.
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Explain Breadth-First Traversal Method for Graph with an algorithm and example.
Explain Breadth-First Traversal Method for Graph with an algorithm and example.
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Explain Huffman code with Example.
Explain Huffman code with Example.
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Write the Kruskal’s Algorithm to find out Minimum Spanning Tree.
Write the Kruskal’s Algorithm to find out Minimum Spanning Tree.
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Explain the fractional knapsack problem with example.
Explain the fractional knapsack problem with example.
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What is the string-matching problem? Define valid shift and invalid shift.
What is the string-matching problem? Define valid shift and invalid shift.
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Define P, NP, NP-Hard and NP-Complete Problem.
Define P, NP, NP-Hard and NP-Complete Problem.
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Explain Backtracking Method. What is N-Queens Problem? Give the solution of 4-Queens Problem using Backtracking Method.
Explain Backtracking Method. What is N-Queens Problem? Give the solution of 4-Queens Problem using Backtracking Method.
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Explain 'P = NP?' problem.
Explain 'P = NP?' problem.
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Explain Minimax Principle.
Explain Minimax Principle.
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What is Finite Automata? Explain the use of finite automata for string matching with suitable example.
What is Finite Automata? Explain the use of finite automata for string matching with suitable example.
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Study Notes
Algorithm Complexity
- An algorithm is a set of well-defined instructions for solving a problem
- Time Complexity refers to the number of operations an algorithm performs as a function of the input size
- Space Complexity refers to the amount of memory an algorithm uses as a function of the input size
- Worst Case Complexity is the maximum time or space required for any input of a given size
- Best Case Complexity is the minimum time or space required for any input of a given size
- Average Case Complexity is the average time or space required for all inputs of a given size
Sorting Algorithms
- Quick Sort is a divide and conquer algorithm that partitions the input array into two subarrays around a pivot element
- The pivot element is placed at its correct position in the sorted array, and the subarrays are recursively sorted
- Worst Case of Quick Sort occurs when the pivot is always the smallest or largest element in the input array
- Best Case of Quick Sort occurs when the pivot is always the median element in the input array
- Average Case of Quick Sort occurs when the pivot is randomly selected for each partition
Searching Algorithms
- Binary Search is an efficient searching algorithm that works on a sorted input array
- It repeatedly divides the search interval in half until the target element is found or the search interval becomes empty
- Selection Sort is an in-place sorting algorithm that iterates through the input array and selects the minimum element and places it at its correct position in the sorted array
Recurrence Relations
- A recurrence relation is an equation that defines a sequence of numbers in terms of previous terms in the sequence
- Master Theorem is a theorem that can be used to solve recurrence relations of the form T(n) = aT(n/b) + f(n)
- Iterative Method is a method for solving recurrence relations by repeatedly substituting the recurrence relation into itself until a closed form solution is obtained
Dynamic Programming
- Dynamic Programming is a technique for solving optimization problems by breaking them down into smaller subproblems
- The solutions to the subproblems are stored in a table to avoid recomputing them
- Principle of Optimality states that the optimal solution to a problem can be obtained by combining the optimal solutions to its subproblems
- Longest Common Subsequence (LCS) problem is a dynamic programming problem that finds the longest subsequence common to two input sequences
- Assembly Line Scheduling Problem is a dynamic programming problem that optimizes task allocation in an assembly line
Greedy Algorithms
- Greedy Algorithm is a technique that makes the locally optimal choice at each step in the hope of finding the globally optimal solution
- Knapsack Problem is a classic optimization problem that involves maximizing the value of items that can be placed into a knapsack with a limited capacity
Graph Algorithms
- Articulation Point is a vertex in a graph whose removal would increase the number of connected components in the graph
- Minimum Spanning Tree (MST) is a tree that spans all vertices of a connected graph with the minimum total edge weight
- Prim's Algorithm is a greedy algorithm that finds an MST by repeatedly adding the minimum-weight edge that connects a vertex in the MST to a vertex outside the MST
- Breath First Traversal (BFT) is a graph traversal algorithm that visits the vertices of a graph in a level-by-level manner
Huffman Coding
- Huffman Coding is a data compression algorithm that uses variable-length codes representing frequently occurring symbols with shorter codes and less frequent symbols with longer codes
- Kruskal's Algorithm is a greedy algorithm that finds an MST by repeatedly adding the minimum-weight edge that does not create a cycle
String Matching
- String Matching Problem is a problem that involves finding all occurrences of a pattern string within a text string
- Valid Shift is a shift of the pattern that aligns at least one character of the pattern with a matching character in the text
- Invalid Shift is a shift of the pattern that does not align any character of the pattern with a matching character in the text
Computational Complexity
- P is the class of decision problems that can be solved in polynomial time
- NP is the class of decision problems that can be verified in polynomial time
- NP-Hard is the class of problems that are at least as hard as any NP problem
- NP-Complete is the class of problems that are both NP and NP-Hard
- P = NP? is a major unsolved problem in computer science that asks whether every problem that can be verified in polynomial time can also be solved in polynomial time
Game Theory
- Minimax Principle is a strategy for playing games against an adversarial opponent
- Finite Automata is a mathematical model of computation used for recognizing patterns in strings
- Backtracking is a general algorithm design technique that systematically explores all possible solutions to a problem, often using a tree structure
- N-Queens Problem is a classic backtracking problem that asks to place N chess queens on an N×N chessboard such that no two queens threaten each other
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Description
Explore key concepts of algorithm complexity including time and space complexity, as well as worst, best, and average case scenarios. Delve into sorting algorithms, specifically Quick Sort, and understand how they operate and their efficiency under different conditions. Test your knowledge with this insightful quiz!