Podcast
Questions and Answers
Which characteristic aligns with agile approaches?
Which characteristic aligns with agile approaches?
- Extensive documentation
- Comprehensive upfront planning
- Rigid adherence to initial plans
- Iterative development (correct)
What is the typical duration of sprints in Scrum?
What is the typical duration of sprints in Scrum?
- 6-8 weeks
- 8-12 weeks
- 1-2 weeks
- 2-4 weeks (correct)
What is one of the key values of the Agile Manifesto?
What is one of the key values of the Agile Manifesto?
- Processes and tools over individuals and interactions
- Contract negotiation over customer collaboration
- Comprehensive documentation over working software
- Individuals and interactions over processes and tools (correct)
Which role in Scrum is responsible for ensuring the team adheres to Scrum practices?
Which role in Scrum is responsible for ensuring the team adheres to Scrum practices?
What does 'test-first development' mean in Extreme Programming (XP)?
What does 'test-first development' mean in Extreme Programming (XP)?
Flashcards
Software development
Software development
Rapid development and delivery is now often the most important requirement for software systems.
Incremental Development
Incremental Development
The software is developed in increments, with ongoing input and feedback from end-users and stakeholders to adapt to changing needs.
Agile Methods
Agile Methods
This approach emphasizes close customer involvement to obtain rapid feedback and adapt to changing requirements.
Collective Ownership
Collective Ownership
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Daily Scrum
Daily Scrum
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Study Notes
Introduction to Agile Software Development
- Rapid development and delivery are crucial for software systems, due to fast-changing business needs
- Agile methods suit business systems needing rapid adaptability due to their focus on iterative development
- Plan-driven approaches remain appropriate for software types requiring thorough analysis, such as safety-critical systems
Key Characteristics of Agile Approaches
- Interleaved processes mean specification, design, and implementation occur simultaneously with minimal detailed documentation
- User requirements are outlined rather than fully detailed in interleaved processes
- Incremental development involves developing software in increments, adapting to changing needs with feedback from end-users and stakeholders
- Agile development processes have extensive tool support for automated testing, configuration management, integration, and user interface production
Agile Methods Overview
- Agile methods use incremental development with frequent software releases, typically every 2-3 weeks
- Emphasis is placed on customer involvement for rapid feedback and adaptability to changing requirements
- Agile development minimizes formal documentation, favoring informal communication over structured meetings and written documents
- In agile methodologies design and implementation are central, and integrated with requirements elicitation and testing
Agile vs Plan-Driven Approaches
- Plan-driven approaches iterate within individual stages using formal documents to guide transitions
- Formal requirements specification document directs design and implementation phases in plan-driven approaches
- Agile approaches iterate across activities, with requirements and design developed concurrently
- Agile methods prioritize flexibility and may focus on coding, but aren't exclusively code-focused
- Agile processes can include design documentation and planned activities, dedicating iterations to creating system models and documentation
Historical Context of Agile Methods
- Software development in the 1980s/early 1990s focused on extensive planning, quality assurance, and processes, particularly for large-scale projects
- These approaches worked well for complex, long-term projects with dispersed teams
- Applying this approach to smaller business systems led to excessive overhead
- Inefficiency highlighted the need for flexible methods, resulting in the emergence of agile methods in the late 1990s
Agile Manifesto Values
- Agile values individuals and interactions over processes and tools
- They value working software over comprehensive documentation
- They value customer collaboration over contract negotiation
- They value responding to change over following a plan
Agile Manifesto Principles
- Prioritizes delivering working software quickly and adapting to changing requirements
- Agile minimizes process bureaucracy and documentation, focusing on practical, incremental development
- Emphasizes valuing individuals and interactions over processes and tools
- Prioritizes working software over comprehensive documentation
- Encourages customer collaboration over strict contract negotiation
- Supports adapting to change rather than rigidly following a plan
- Agile favors a flexible and responsive approach to software development
Principles of Agile Methods and Descriptions
- Customer Involvement: Customers should be closely involved throughout the development process
- Their involvement provides and prioritizes new system requirements, alongside evaluating iterations of the system
- Embrace Change: System requirements are expected to change, designing the system to accommodate
- Incremental Delivery: Software is developed in increments, with the customer specifying the requirements to be included
- Maintain Simplicity: Focus on simplicity in both the software and the development process; actively work to eliminate complexity
- People, Not Process: Development team skills should be recognized and exploited, developing their own working methods without prescriptive processes
Agile Method Applicability
- Agile methods are effective in two main areas: product development and system development
- Agile approaches are standard practice for software companies creating small to medium-sized products for sale
- Agile methods are well suited in organizational contexts where customers are actively involved and there are minimal external constraints
- Agile practices are widely used for commercial product development and internal system projects due to their flexibility and collaborative nature
Problems with Agile Methods
- Maintaining consistent customer engagement and interest throughout the development process can be challenging
- Continuous customer involvement is crucial, given that not all have the time or commitment to stay engaged
- Team Suitability: Agile methods require intense involvement and collaboration
- Team members who are not accustomed to or comfortable with this level of engagement may struggle
- Prioritizing Changes: Prioritizing changes can be complex when multiple stakeholders are involved
- Differing priorities and needs can make aligning on what changes should be implemented difficult
- Maintaining Simplicity: Agile methods emphasize simplicity, needing ongoing refinement in processes and designs
- Contractual Issues: Agile approaches can face challenges with contracts, especially with iterative development
- Traditional contracts often assume a fixed scope, agile’s flexible nature can complicate contract management/scope definition
Technical, Human, and Organizational Issues
- Most projects include both plan-driven and agile elements
- Choice depends on factors like detail requirements, feedback, system size, and system type
- Detailed Requirements: Plan-driven needed when specification and design are crucial before implementation
- Feedback and Delivery: Agile works when incremental software delivery and customer feedback is feasible
- System Size: Agile is best for small, co-located teams, while plan-driven may work best for larger systems with extensive teams
- System Type: Plan-driven needed for complex systems with critical requirements needing extensive analysis
Additional Technical, Human, & Organizational Issues
- System Lifetime: Detailed design documentation may be needed for future support
- Technology: Agile relies on tools for managing evolving designs
- Team Organization: Design documents may be needed for distributed or outsourced teams to coordinate
- Cultural Issues: Plan-based methods are favored in traditional engineering cultures
- Team Skills: Agile may demand higher skill levels compared to plan-based approaches
- Regulation: Detailed documentation is typically required in systems subject to external regulation
Extreme Programming (XP)
- XP is a widely used agile methodology introduced by Kent Beck in the late 1990s
- XP enhances customer satisfaction, flexibility, and rapid iteration.
- Frequent Builds: New software versions can be built several times a day for rapid adjustments and improvements
- Regular Deliveries: Increments are delivered to customers every two weeks for frequent feedback and alignment
- Rigorous Testing: All tests must run and pass for every build, assuring high quality and reliability
Extreme Programming and Agile Principles
- XP aligns closely with agile principles
- XP supports incremental development by delivering small, frequent system releases
- This strategy provides constant user feedback and adaption
- XP requires full-time customer engagement
- Encourages team dynamics and productivity through Pair Programming
Collective Ownership, Change, and Simplicity in XP
- Collective Ownership: All team members share responsibility, allowing changes whilst encouraging a sense of shared ownership
- Avoiding Long Hours: XP advocates for sustainable work practices; emphasis on workload management
- Support for Change: Regular system releases facilitate adaptability by delivering incremental updates
- Maintaining Simplicity: Refactoring and simplification of the codebase for a clean, efficient and maintainable software
Refactoring Defined
- XP argues against designing for change, because preparing for anticipated changes can prove unnecessary
- XP argues for improving code structure and readability, with constant refactoring
- Refactoring makes incremental improvements: reorganizing class hierarchies and consolidating code
- Refactoring prevents software structure degradation but can be difficult due to pressure, and significant architectural changes
Key Tenets of XP Testing
- Extreme Programming integrates automated testing into core development, to address formal testing processes
- Testing is automated and crucial, progressing only with successful tests
- Testing is central to XP, and tests occur after every change
- XP testing features test-first development, and incremental tests from scenarios
- It also uses user involvement, and automation for new releases to component tests
XP Test-First Development
- Requirements are clarified when tests are written before code
- Tests are written as automated executable programs that include a check of execution
- Testing framework, such as Junit, facilitates the writing and execution of tests
- All tests run automatically to ensure that new functionality has not introduced errors
- All testing benefits greatly from customer involvement, but customers may be able to fully engage in the testing process
Test Automation
- Test automation involves writing tests as executable components before a task is implemented
- Tests are designed to be independent, simulate input submission, and verify outputs
- JUnit (test framework) facilitates the test creation
- Set of tests is always available. Run the tests immediately after adding new functionality to identify new issues introduced by code
XP Testing Difficulties
- Developers typically prefer coding over testing; this means developers may take shortcuts
- Writing incremental testing can be hard; especially for user interfaces with display logic & workflows
- Assessing the test completeness can be hard
- It’s challenging to ensure a set of tests covers all software aspects as needed
Dynamic Pairs and Impacts in Pair Programming
- Using dynamic pairs ensures all programming benefits from code improvements, via team collaboration
- Collective code review supports refactoring
- Pair programming shows comparable productivity
- Sharing code ensures no reliance on individual team members
Pair Programming Advantages
- Group shares responsibility for the code, to avoid accountability for individuals
- Each line of codes is examined
- Facilitates refactoring for the team, because improvements lead to ongoing code enhancements
Scrum Introduction
- General agile method focuses on managing iterative development
- Scrum focuses on iterative development, not specific practices
- Establishment of objectives, then activities to create a design for the software occurs, ending with project closure
Three Scrum Phases
- 1st Initial Phase: Establish Objectives & Design the Architeture with OUTLINED Activities
- 2nd Sprint Cycles: Each Sprint builds/refines a product by developing and iteratively delivering, with Review/Reflection activities
- 3rd Project Closure Phase: Finalizing the necessary documentation includes preparing frames/manuals, assessing future projects
Scrum Methodology: Key Roles and Responsibilities
- Product Owner: Defines and prioritizes backlog features, to ensure maximum business value
- Scrum Master: Facilitates processes, removes obstacles, and ensures good communication
- Development Team: Cross-functional group delivers shippable increments as self-organizing, working to manage their work
Scrum Terminology: Artifacts Explained
- Product Backlog: Managed by a Product owner, prioritized, with evolving requirements
- Sprint Backlog: Subset of a product backlog, completed, created by the development team
- Increment: Completed Sprint Backlog items & Previous Sprints, but usable
Scrum Defined
- Specific product backlog times usually completed from two to four weeks, but a potentially shippable product increment is delivered at the iteration and sprint
- At the start, meeting has a team where plans are delivered. Accomplishments, plans, and delivered for the sprint
- Daily Alignment (15 minutes), identifying impediments (short meeting) with synchronize, progress
- Feedback Sprint (stakeholders meeting), progress and adjustments for assessment to review that all the completed work
- The spring retrospective (team reflects process in it’s spring review) which identifies what's going well or not so to improve current sprints
Sprint Cycle
- Sprints are typically 2 to 4 weeks long, and result in a system release similar to XP
- Team collaborates to pick features for the Sprint
- Team shields from external distractions
- Communication is managed through the Scrum Master
- Completed work is reviewed and presented to stakeholders.
Teamwork in Scrum: Roles and Responsibilities
- Scrum Master: facilitates daily meetings, tracking the backlog, recording decisions, measuring progress and communicates with stakeholders
- Daily Meetings: The team shares progress updates, discusses issues, and plans for the next day; to all team members can adjust when necessary to ensure good communication
Scrum Frameworks and Advantages
- The framework provides smaller products for smaller prices
- To adapt to changes, is an improved communication to provide higher understanding
- Customers engagement see products with new releases as culture and trust between all of the team members
Agile Scaling: Key Points
- Scaling Agile involves handling complex projects with multiple teams and locations
- Success in smaller teams; communication and collaboration
- Agile's communications will be strained, adjustments will be needed
- Communication will be more challenging
- Changes require modifications and communication across locations and teams
Complexities in Large Systems Development
- Systems often involve multiple teams and locations spread across various time zones
- Requirements can be rigid by external systems
- Systems involve configuration instead of development
- Over time, long development create changes to the team
- Diverse Stakeholders are ineffective in the development method
Scaling for Agile success
- Scaling out and scaling up are approaches to applying Agile in larger environments
- Scaling up involves adapting the practices to manage; focusing the scaling to develop large systems
- Scaling out involves implementing an agile method
Top-Down Strategy: Key Elements in Agile Approaches
- FlexiblePlanning adapts what changes and needed; test driven needs tests before coding/functionality for better communication
Scaling towards the top system
- Up-Front for changes, not needed in documentation
- System builds the releases; codes need team communication systems and electronic meetings
- Coding is insufficient from continuous integration code changes. Need regular system builds and changes
Implementation resistance from project managers- standardization for diverse skill sets
- Reluctance from Project Managers is caused via project managers that are unfamiliar, causing hesitancy and perceived risks
- Compatibility occurs from conflicts; if organizations have a high standard
- Skill Variability depends on skill levels amongst the employees
- Historical processes can create resistance
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