Podcast
Questions and Answers
Which of the following best describes a core tenet of the Agile Manifesto?
Which of the following best describes a core tenet of the Agile Manifesto?
- Strict adherence to initial project plans and documentation.
- Contract negotiation as the central driver of project scope.
- Placing primary emphasis on processes and tools.
- Prioritizing flexibility, collaboration, and customer satisfaction. (correct)
How does the Agile Manifesto value responding to change?
How does the Agile Manifesto value responding to change?
- By creating an entirely new plan for the life cycle of the project.
- By only changing plans if every team member agrees.
- By adhering strictly to the initial project plan to minimize deviations.
- By having a flexible approach, even late in development. (correct)
What is the primary role of the Product Owner in managing the backlog?
What is the primary role of the Product Owner in managing the backlog?
- To define, prioritize, and manage backlog items based on business value. (correct)
- To ensure the team follows the technical standards.
- To manage risk.
- To execute tasks assigned by the development team.
During sprint planning, how does the development team contribute to the sprint?
During sprint planning, how does the development team contribute to the sprint?
What is the benefit of holding daily stand-up meetings during sprint execution?
What is the benefit of holding daily stand-up meetings during sprint execution?
What is the main purpose of continuous integration in the Agile process?
What is the main purpose of continuous integration in the Agile process?
What is the key focus of a sprint retrospective meeting?
What is the key focus of a sprint retrospective meeting?
How is the Agile process best described in terms of sprint cycles?
How is the Agile process best described in terms of sprint cycles?
What does 'competence' refer to in the context of human factors in Agile teams?
What does 'competence' refer to in the context of human factors in Agile teams?
Why is having a 'common focus' important in Agile teams?
Why is having a 'common focus' important in Agile teams?
How does 'collaboration' contribute to the success of Agile methodologies?
How does 'collaboration' contribute to the success of Agile methodologies?
What is the primary benefit of 'decision-making ability' in Agile teams?
What is the primary benefit of 'decision-making ability' in Agile teams?
How does 'fuzzy problem-solving ability' assist Agile teams?
How does 'fuzzy problem-solving ability' assist Agile teams?
Why are 'mutual trust and respect' essential within Agile teams?
Why are 'mutual trust and respect' essential within Agile teams?
What is meant by 'self-organization' in the context of Agile teams?
What is meant by 'self-organization' in the context of Agile teams?
Which of the following is a key emphasis of Extreme Programming (XP)?
Which of the following is a key emphasis of Extreme Programming (XP)?
How does eXtreme Programming (XP) handle the release of working software?
How does eXtreme Programming (XP) handle the release of working software?
What is the core principle behind Test-Driven Development (TDD) in XP?
What is the core principle behind Test-Driven Development (TDD) in XP?
How does pair programming benefit software development in XP?
How does pair programming benefit software development in XP?
What does 'continuous refactoring' emphasize in XP?
What does 'continuous refactoring' emphasize in XP?
What is the key role of the 'on-site customer' in Extreme Programming?
What is the key role of the 'on-site customer' in Extreme Programming?
What does 'collective code ownership' imply in the context of XP?
What does 'collective code ownership' imply in the context of XP?
What is the primary objective of Adaptive Software Development (ASD)?
What is the primary objective of Adaptive Software Development (ASD)?
In Adaptive Software Development (ASD), what does the 'Speculation' phase involve?
In Adaptive Software Development (ASD), what does the 'Speculation' phase involve?
Why is 'Collaboration' emphasized in Adaptive Software Development (ASD)?
Why is 'Collaboration' emphasized in Adaptive Software Development (ASD)?
What does a 'learning-oriented mindset' encourage in Adaptive Software Development (ASD)?
What does a 'learning-oriented mindset' encourage in Adaptive Software Development (ASD)?
How does Adaptive Software Development (ASD) approach project planning?
How does Adaptive Software Development (ASD) approach project planning?
How does DSDM handle the involvement of end-users?
How does DSDM handle the involvement of end-users?
What is the purpose of 'Timeboxing' in DSDM (Dynamic Systems Development Method)?
What is the purpose of 'Timeboxing' in DSDM (Dynamic Systems Development Method)?
What is the goal of 'Prototyping' within DSDM?
What is the goal of 'Prototyping' within DSDM?
Flashcards
Agile Manifesto
Agile Manifesto
A foundational document for the Agile methodology, emphasizing flexibility, collaboration, and customer satisfaction.
Individuals over Processes
Individuals over Processes
Individuals and interactions are more valuable than processes and tools in Agile.
Working Software over Documentation
Working Software over Documentation
Delivering functional software has more value than writing lots of documentation within Agile.
Customer Collaboration
Customer Collaboration
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Responding to Change
Responding to Change
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Satisfy the Customer
Satisfy the Customer
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Embrace Change
Embrace Change
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Deliver Frequently
Deliver Frequently
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Daily Collaboration
Daily Collaboration
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Support Motivated Individuals
Support Motivated Individuals
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Face-to-Face Communication
Face-to-Face Communication
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Working Software is Progress
Working Software is Progress
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Sustainable Development
Sustainable Development
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Continuous Improvement
Continuous Improvement
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Simplicity
Simplicity
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Self-Organizing Teams
Self-Organizing Teams
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Regular Retrospectives
Regular Retrospectives
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Product Backlog
Product Backlog
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Product Owner
Product Owner
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Sprint Planning
Sprint Planning
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Stand-up meetings
Stand-up meetings
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Shippable increment
Shippable increment
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Continual integration
Continual integration
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Sprint review.
Sprint review.
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Sprint Retrospective
Sprint Retrospective
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Extreme Programming
Extreme Programming
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Adaptive Software Development
Adaptive Software Development
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Scrum
Scrum
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Dynamic Systems Development Method (DSDM)
Dynamic Systems Development Method (DSDM)
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Crystal
Crystal
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Study Notes
- The Agile Manifesto is a foundational document for the Agile methodology, created in February 2001 at the Snowbird Ski Resort in Utah by a group of software developers.
- It emphasizes flexibility, collaboration, and customer satisfaction through key values and principles.
Agile Manifesto Values:
- Individuals and interactions should be favored over processes and tools.
- Working software favored over comprehensive documentation.
- Customer collaboration favored over contract negotiation.
- Responding to change favored over following a plan.
Agile Manifesto Principles:
- Customer satisfaction is achieved through early and continuous delivery of valuable software.
- Changing requirements are welcomed, even late in development, to provide a competitive advantage.
- Deliver working software frequently, with a preference for shorter timescales ( weeks to months).
- Business people and developers must work together daily throughout the project.
- Build projects around motivated individuals by providing them with the necessary environment, support, and trust.
- Face-to-face conversation is considered the most efficient and effective method of conveying information within a development team.
- Working software is the primary measure of progress.
- Agile processes promote sustainable development, allowing sponsors, developers, and users to maintain a constant pace indefinitely.
- Continuous attention to technical excellence and good design enhances agility.
- Simplicity - maximizing the amount of work not done - is essential.
- The best architectures, requirements, and designs emerge from self-organizing teams.
- At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.
- The Agile process adapts to change and encourages collaboration, guiding Agile teams in software development.
Agile Process Steps:
- This agile process emphasizes flexibility, collaboration, and customer satisfaction by delivering working software in short, frequent cycles and adapting to changing needs
Backlog Creation and Prioritization:
- Begins with a creating a prioritized list known as a backlog, which includes features, user stories, and tasks.
- The Product Owner manages the backlog, working with stakeholders to define and prioritize items based on business value and customer needs.
Sprint Planning:
- The development team and the Product Owner select a subset of items from the backlog.
- This subset constitutes the work to be performed during the upcoming sprint.
- Sprint planning involves breaking down selected items into smaller tasks.
- Effort estimation and definition of the sprint goal are also part of sprint planning.
Sprint Execution:
- A sprint lasts one to four weeks, during which the development team works on implementing selected items.
- Daily stand-up meetings are held to discuss progress, identify impediments, and plan the day's work.
- Sprint execution focuses on delivering a potentially shippable product increment by the end of the sprint.
Continuous Integration and Testing:
- The development team merges their code changes into a shared repository regularly.
- Automated tests are frequently run to ensure software remains functional and meets acceptance criteria for each user story.
Sprint Review:
- At the end of the sprint, the team conducts a sprint review meeting to demonstrate the completed work to stakeholders.
- Stakeholders provide feedback on delivered product increments.
- Necessary adjustments or changes are also discussed.
Sprint Retrospective:
- The team holds a meeting following the sprint review, intended to reflect on the sprint process
- The retrospective meeting serves to identify opportunities for improvement.
- The meeting's focus is to enhance future sprints by determining what went well and what could be improved.
Repeat:
- The Agile process is iterative where each sprint builds upon the work of previous sprints.
- For each sprint the cycle of backlog refinement, sprint planning, execution, review, and retrospective is repeated.
- This repetition allows the team to adapt to changing requirements while continually delivering value.
Success Factors (Human):
Competence:
- Competence means having the skills, knowledge, and expertise to perform tasks effectively.
- Agile teams need competence to deliver high-quality work and to meet project objectives.
- Skilled team members contribute to the team's success in their respective roles.
Common Focus:
- Common focus occurs team members understand the project's goals, objectives, and priorities.
- A common focus ensures everyone works towards the needed outcomes.
- Teams avoid misunderstandings, conflicts, and wasted effort with a common focus.
- This common focus leads to more efficient and effective collaboration.
Collaboration:
- Involves working together towards a common goal, while also sharing ideas, knowledge, and resources, and supporting each other's efforts.
- Agile methods value collaboration among team members, stakeholders, and customers throughout the development process.
- Effective collaboration leads to improved communication, problem-solving, and decision-making, resulting in high-quality products and customer satisfaction.
Decision-Making Ability:
- Refers to the capacity to make timely and informed decisions based on available information, analysis, and judgment.
- Team members who can evaluate options, weigh risks and benefits, and make decisions aligned with project goals and priorities are beneficial.
Fuzzy Problem-Solving Ability:
- Refers to the capacity to approach complex or ambiguous problems, adapt to uncertainty, and explore creative solutions.
- Agile teams often face unpredictable challenges and changing requirements that require critical thinking, experimentation, and innovation.
- Members with these skills can explore multiple solutions and adapt their approach as needed.
Mutual Trust and Respect:
- Essential for fostering positive relationships, open communication, and collaboration within Agile teams.
- Enables team members to rely on each other, share ideas, and give feedback openly, working together towards common goals.
- Fosters a supportive environment. Respect ensures team members value each other's contributions, perspectives, and expertise.
Self-Organization:
- Refers to the ability of teams to manage their own work, make decisions autonomously, and respond to changing circumstances without external direction.
- Self-organizing teams have the flexibility and responsibility to plan, prioritize, and execute their work collaboratively.
- Promotes autonomy, ownership, and accountability, which leads to higher motivation, productivity, and innovation.
Agile Methodologies:
Extreme Programming (XP):
- Aims to improve software quality and responsiveness to changing customer requirements by focusing on engineering practices.
- XP emphasizes collaboration, feedback, and continuous improvement. Kent Beck in the late 1990s created the XP methology.
- Key features of XP include: -Iterative and Incremental Development: Advocates for small, frequent releases of working software. These iterations run one to two weeks. -Continuous Integration: Encourages integrating code changes into a shared repository multiple times a day. -Test-Driven Development (TDD): Developers write automated tests before writing the corresponding code. -Pair Programming: Developers work in pairs. One writes code while the other reviews and provides feedback. -Continuous Refactoring: Emphasizes continuously improving the design and structure of the codebase through refactoring. -On-Site Customer: Advocates for having a customer representative who works closely with the development team. -Collective Code Ownership: All team members have the responsibility and authority to modify any part of the codebase. -Small Releases: Encourages releasing small increments of working software frequently.
Adaptive Software Development (ASD):
- Focuses on flexibility, adaptability, and responsiveness to change It was developed by Jim Highsmith and Sam Bayer in the late 1990s.
- It emphasizes iteration, collaboration, and learning throughout the development process.
- Key principles and practices of ASD include: -Speculation: Begins with a speculative phase where high-level goals and objectives are identified, and initial plans are developed. -Collaboration: ASD promotes close collaboration between stakeholders, including customers, end-users, and development teams. -Learning: ASD embraces a learning-oriented mindset where experimentation, feedback, and reflection are valued. -Iterative Development: ASD advocates for iterative and incremental development, where the project is broken down into small, manageable increments. -Risk Management: ASD emphasizes the importance of identifying and managing risks throughout the development process. -Adaptive Planning: ASD promotes adaptive planning, where plans are viewed as dynamic documents that can evolve.
Dynamic Systems Development Method (DSDM):
- Primarily used for software development projects. It was initially developed in the 1990s in the UK as a framework for rapid application development (RAD).
- Key characteristics and principles of DSDM include: -User Involvement: DSDM emphasizes the active involvement of end-users throughout the development process. -Iterative and Incremental Development: DSDM advocates for iterative and incremental development, where a project is divided into smaller, manageable increments. -Timeboxing: DSDM uses timeboxing to manage project schedules and ensure timely delivery. -Prototyping: Prototyping validates requirements and design decisions early in the development process. -Incremental Delivery: DSDM delivers working software increments to users frequently -Collaboration and Communication: DSDM emphasizes communication among team members and stakeholders. -Iterative Planning: DSDM uses to adapt to changing requirements and priorities. -Frequent Reviews and Reflection: DSDM encourages to assess progress, identify issues, and make necessary adjustments.
Scrum:
- Used to manage complex projects, primarily used in software development but applicable to various fields. Developed by Jeff Sutherland and Ken Schwaber.
- It provides a flexible, iterative approach to product development.
- Key components of Scrum: Roles, Artifacts and Events -Roles -Product Owner: Represents the stakeholders and defines the product vision, -Scrum Master: Facilitates the Scrum process -Development Team: A cross-functional, self-organizing group -Artifacts -Product Backlog: A prioritized list of features, -Sprint Backlog: A sprint subset of items from the Product Backlog -Increment: A potentially shippable product increment produced
- Events -Sprint: Time-boxed Iteration -Sprint Planning: A at the beginning of each sprint -Daily Stand-up (Scrum): A brief, daily meeting -Sprint Review: A the end of each sprint -Sprint Retrospective: A meeting at the end of each sprint to enhance process.
Crystal:
- A family of Agile methodologies that focuses on adapting the project management approach to fit the unique characteristics of each project. Alistair Cockburn developed Crystal.
- Key aspects of Crystal methodologies: -Human-Centric Approach: Prioritizes the human factors in software development, -Flexibility: Highly adaptable and flexible. -Risk Management: Emphasizes early and ongoing risk management. -Incremental Delivery: Advocates for delivering working software incrementally and frequently. -Continuous Improvement: Promotes a culture of continuous improvement -Focus on Communication: Crystal methodologies prioritize communication and collaboration -Scaling: Provides guidance on scaling Agile practices to larger teams and projects,
Feature-Driven Development (FDD):
- Centers on building software systems by iteratively delivering small, client-valued features. Jeff De Luca and Peter Coad developed FDD.
- Key characteristics and principles of Feature-Driven Development: -Feature-Oriented: Revolves around identifying, designing, implementing, and delivering features. -Domain Modeling: Starts with creating a high-level domain model of the problem domain. -Development by Feature: Organizes the development process around features. -Incremental and Iterative Development: Emphasizes incremental and iterative development. -Regular Builds and Integration: Promotes regular builds and integration of features. -Project Management: Provides guidelines for project management, -Code Ownership: Encourages code ownership,
Agile Modeling (AM):
- AM is a set of principles for effective modeling and documentation practices for Agile software development projects. Scott Ambler developed AM.
- Key aspects of Agile Modeling are: -Modeling for Communication: Promotes the use of models as a means of communication among team members and stakeholders. -Just-in-Time (JIT) Modeling: Advocates for creating models just when they are needed. -Multiple Models: Recognizes that different stakeholders have different needs and perspectives, -Active Stakeholder Participation: Emphasizes active participation and collaboration among stakeholders -Incremental and Iterative Approach: -Simplicity: Values simplicity and avoids unnecessary complexity in models. -Documentation: Views documentation as a byproduct of the modeling process. -Tool Independence: Agile Modeling is tool-agnostic
Agile-Scrum:
- A term for the combination of Agile principles and Scrum practices.
- Key aspects of Agile-Scrum are: -Agile Principles: Principles, as outlined in the Agile Manifesto and its 12 principles, emphasize flexibility -Scrum Framework: the method of managing complex projects, particularly in software development.
Agile-Scrum:
Extreme Programming (XP):
-Focus: Technical excellence and continuous improvement.
-Practices: Paired programming, test-driven development, continuous integration, and frequent releases.
-Customer Involvement: Close collaboration with customers through on-site customer representatives.
-Iterations: short (typically 1-2 weeks).
-Roles: Collective ownership of code and emphasizes cross-functional teams.
Adaptive Software Development (ASD):
-Focus: Adaptability and responsiveness to change.
-Phases: Three phases: speculation, collaboration, and learning.
-Iterative Planning: Rolling-wave planning.
-Risk Management: Focuses on identifying and managing risks throughout the development process.
Dynamic Systems Development Method (DSDM):
-Focus: Deliver business value and ensure project feasibility.
-Lifecycle: Phases (pre-project, feasibility study, business study, functional model iteration, design and build iteration, etc.)
-Roles: specific roles such as business sponsor, business vision holder, and technical coordinator.
-Prototyping: Encourages prototyping to validate requirements and design.
Crystal:
-Focus: Human factors, such as team communication and collaboration.
-Tailoring: Several methodologies (e.g. Crystal, Clear Crystal, Orange).
-Team Size: Based on project complexity and communication overhead.
-Frequent Delivery: Frequent delivery of working software.
Scrum:
-Framework: a light weight framework with roles, events iterations and artifacts.
- Iterative Development: Uses short iterations (sprints) to deliver working software increments.
CRC (Class-Responsibility-Collaboration) Cards
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Used in object-oriented analysis and design (OOAD) to define and organize the responsibilities and collaborations of classes in a software system.
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In the 1980s Ward Cunningham and Kent Beck first deployed the cards for modeling.
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Each card contains the: -Class Name -Responsibilities -Collaborators
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The Benefits of using include visualization and collaboration
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