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Questions and Answers
What is a keyframe in classic tween animation?
What is a keyframe in classic tween animation?
A keyframe in classic tween animation is a significant point in the animation where changes are defined.
How are interpolated frames represented in a tweened animation?
How are interpolated frames represented in a tweened animation?
The interpolated frames of a tweened animation appear as light blue with an arrow drawn between keyframes.
How are keyframes indicated in the Timeline?
How are keyframes indicated in the Timeline?
Keyframes are indicated in the Timeline by a solid circle representing a keyframe with content on it, and an empty circle before the frame representing an empty keyframe.
What is editable in a classic tween animation?
What is editable in a classic tween animation?
How can you edit tweened frames in classic tween animation?
How can you edit tweened frames in classic tween animation?
Flashcards
Keyframe in classic tween animation
Keyframe in classic tween animation
A specific point in an animation where changes are defined.
Interpolated frames
Interpolated frames
The frames in between keyframes, automatically generated to smoothly transition the animation.
Keyframe indicator in Timeline
Keyframe indicator in Timeline
A solid circle in the Timeline representing a keyframe with content, and an empty circle before it representing an empty keyframe.
Editable elements in tween animation
Editable elements in tween animation
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Editing tweened frames
Editing tweened frames
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Study Notes
Keyframes in Classic Tween Animation
- Keyframes are the starting and ending points of a tween. They define the beginning and end states of an object's animation.
Interpolated Frames
- Interpolated frames are the frames that are automatically generated between keyframes. They create the smooth transition between the keyframe states.
Keyframe Indicators
- Keyframes are indicated in the Timeline by diamond-shaped markers. These markers represent the points where you define the object's properties.
Editable Properties
- In Classic Tween animation, you can edit the object's position, rotation, scale, alpha, color, and other properties. These properties are editable at specific keyframes.
Editing Tweened Frames
- To edit tweened frames, you can adjust the properties of the object at specific keyframes or directly manipulate the interpolated frames. This allows for fine-tuning of the animation's movement and appearance.
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