Ultimate UX Glossary

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Which one of these is a key performance indicator (KPI) commonly used by UX designers?

Task success rate

What is a mental model in UX design?

A user's belief about a product's functionality

What is microcopy in UX design?

A small bit of text that helps users navigate interfaces

What is an MVP in product development?

A product with minimal features

Which of the following best describes A/B testing?

Comparing two versions of a web page to determine which one performs better.

What does the term 'affordance' refer to?

Clues that tell us what an element can do to us.

What is the purpose of APIs?

To help different applications communicate with each other.

Which segment of a product refers to what we see on the screen when interacting with it?

Front-end

What is the purpose of a breadcrumb navigation system?

To help users understand their location in a website or app

What are bugs in software?

Mistakes in software that can cause a product to glitch, behave in unintended ways, or even crash

What is the purpose of an empathy map?

To help visualize user behavior, attitudes, and feelings

Match the following terms with their descriptions:

Accessibility = Design process that enables people with disabilities to interact with a product Adaptive = Interface that detects the device type being used and displays the layout designed for it Agile = Incremental approach to software development that breaks it down into smaller bits of user functionality Analytics = Measurements of human behavior on a site to better understand and interpret patterns of behavior on the products

Match the following design concepts with their definitions:

Accessibility = Involves designing for people who are color blind, blind, deaf, and people with cognitive disabilities Adaptive Interface = A collection of layouts designed specifically for different devices Agile Methodology = Breaks software development down into smaller bits of user functionality and assigns them to two-week cycles called iterations Analytics = Used to measure human behavior on a site and interpret patterns of behavior on the products

Match the following design and development terminologies with their meanings:

Accessibility Design = Design process that considers the interaction of people with disabilities with a product Adaptive = Refers to a type of interface that detects the device type and displays the layout designed for it Agile = An approach to software development that breaks the product down into smaller bits of user functionality Analytics = Refers to the measurement and interpretation of human behavior on a site

True or false: Avatars represent users online who have uploaded an image for themselves.

False

True or false: Avatars are commonly seen in comment threads or in games.

True

True or false: Avatars are used to represent offline users.

False

True or false: Avatars are used to represent online users who have not uploaded an image for themselves.

True

True or false: Avatars are commonly seen in comment threads or in games.

True

True or false: Avatars represent users online who have uploaded an image for themselves.

False

Which of the following best describes an API?

A piece of software that helps applications communicate with each other

Why do products develop APIs?

To make it easier for users to access and read information on their server

What is the main purpose of an API?

To facilitate communication between different applications

Match the following software development terms with their definitions:

Backlog = A list of tasks to be completed, prioritized in the order of completion Bug = Mistakes in software that cause a product to glitch or behave in unintended ways Cache = A memory that stores and saves data temporarily for later use Clickstream = The path of clicks a user takes on a site to accomplish a goal

Match the following terms with their descriptions in software development:

Backlog = Prioritized list of tasks to be completed Bug = Errors in software causing it to behave unexpectedly Cache = Temporary storage for data for later use Clickstream = The sequence of clicks made by a user on a website

Match the following software terms with their definitions:

Backlog = A prioritized list of tasks to be completed in the order listed Bug = Mistakes in software resulting in glitches or unintended behaviors Cache = Memory that stores and saves data temporarily Clickstream = Path of clicks taken by a user on a site to achieve a task

Match the following software terms with their definitions:

Backlog = A prioritized list of tasks to be completed in software development Bug = Mistakes in software that can cause glitches or crashes Cache = Memory that stores and saves data temporarily for later use Clickstream = The path of clicks a user takes on a website to accomplish a goal

Match the following terms with their descriptions in software development:

Backlog = List of tasks to be completed, ideally in the order listed Clickstream = Represents the path of clicks a user took on a site to complete a task Bug = Mistakes in software that can cause a product to behave in unintended ways Cache = Allows for the storage and saving of data temporarily for later use

Match the following development terminologies with their meanings:

Bug = Errors in software that can cause it to glitch or crash Backlog = A prioritized list of tasks that need to be completed Cache = A type of memory that stores data temporarily for later use Clickstream = The series of clicks a user makes on a website to accomplish a task

Design debt is caused by adding new features without considering the initial design concepts.

True

A design system with design debt requires more work to clean up elements and features.

True

Design debt is only generated when a product is initially launched.

False

Match the following terms with their correct explanations:

Human-Computer Interaction (HCI) = A field of study concerned with the design and use of computer technology Interaction Design (IxD) = The practice of designing interactive digital products and considering the way in which users will interact with them User Interface = A set of visual components a user needs to interact with a product

Match the following acronyms with their full forms:

HCI = Human-Computer Interaction IxD = Interaction Design

Match the following terms with their fields of study:

HCI = Computer technology design and use IxD = Designing interactive digital products UI = Visual components for product interaction

Which of the following best describes flat design?

A minimalist user interface design style

What is a key characteristic of flat design?

Simple and two-dimensional elements

What is the evolution of flat design known as?

Flat 2.0

True or false: A heat map is a graphical representation of the areas on a product that receive the most user attention.

True

True or false: Eye tracking allows us to measure user eye activity and shows us where users look and in what order.

True

True or false: The red areas in a heat map represent the areas that users interact with the most on a website.

True

Match the following UX design techniques with their descriptions:

Storyboard = Visually represents a user’s experience with a product or problem space, looks like comic strips User Journey Maps = Narrative documents that visualize the process a user goes through to accomplish a goal User Stories = Share actions different kinds of users can take in a product, usually follows the formula: “As a , I want , to be able to.” User Scenario = Mini stories used in early stages of a product that describe the needs and/or context that brings a user to your product

Match the following terms with their descriptions in UX design:

User Journey Maps = Documents the stages the user goes through, the tasks executed during each stage, user emotions, and product opportunities User Stories = Shares actions different kinds of users can take in a product User Scenario = Tells us who the user is, why the user is interested in your product, and what his or her goals are Storyboard = A film technique adopted in UX design that visually represents a user’s experience

Match the following terms with their applications in UX design:

Storyboard = Used to visually represent a user’s experience with a product or problem space User Journey Maps = Used to visualize the process a user goes through to accomplish a goal User Stories = Used to share actions different kinds of users can take in a product User Scenario = Used in early stages of a product to describe the needs and/or context that brings a user to your product

Match the following terms with their definitions:

MVP = Essential set of features to launch a product with, to gather user feedback KPI = Measurable values that help to understand and track how well a product is doing Scrum = An agile software development framework

Match the following acronyms with their full forms:

MVP = Minimum Viable Product KPI = Key Performance Indicators UX = User Experience

Match the following UX KPIs with their definitions:

Task success rate = Measures the percentage of correctly completed tasks User error rate = Tracks the number of errors made by users Time on task = Monitors the time users spend to complete a task

Match the following terms with their definitions in Agile software development:

Sprints = Defined periods of time assigned to complete certain tasks Agile = A type of software development methodology Tasks = Individual pieces of work to be done in a sprint Weeks = Units of time usually used to measure the length of a sprint

Match the given terms with their appropriate context in software development:

1-3 weeks = Typical duration of a sprint Sprints = Defined periods within the Agile methodology Agile = Methodology that uses sprints Tasks = Work to be completed within a sprint

Match the following Agile development terms with their descriptions:

Sprints = Time-boxed periods designated for specific work in Agile Tasks = Smaller units of work to be completed within a sprint Agile = Software development approach that uses sprints Weeks = Common measure of time for the duration of a sprint

Hybrid mobile apps use a combination of native and web technologies.

True

The mobile web is a separate section of the web.

False

Hybrid apps access device capabilities by living inside a native container.

True

True or false: The mobile web refers to a separate section of the web specifically designed for mobile devices.

False

True or false: Avatars are used to represent online users who have not uploaded an image for themselves.

False

True or false: Design debt is caused by adding new features without considering the initial design concepts.

True

True or false: The mobile web is a separate section of the web.

False

True or false: Avatars are commonly seen in comment threads or in games.

True

True or false: Design debt is caused by adding new features without considering the initial design concepts.

True

Study Notes

UX Design Concepts

  • A mental model in UX design is a representation of how users think a system should work.
  • Microcopy in UX design refers to small, contextual, and relevant pieces of text on an interface.
  • A breadcrumb navigation system helps users keep track of their location within a product or website.

APIs and Software Development

  • An API (Application Programming Interface) is a set of defined rules that enable different applications to communicate with each other.
  • The purpose of APIs is to allow different systems to share data and functionality in a standardized way.
  • APIs are developed to allow for seamless integration with other products and services.

Design and Development Terminologies

  • Design debt is caused by adding new features without considering the initial design concepts, resulting in a system that requires more work to clean up elements and features.
  • A design system with design debt requires more work to clean up elements and features.

User Experience (UX)

  • A key performance indicator (KPI) commonly used by UX designers is used to measure the success of a product or feature.
  • A heat map is a graphical representation of the areas on a product that receive the most user attention.
  • Eye tracking allows us to measure user eye activity and shows us where users look and in what order.

Agile Software Development

  • MVP (Minimum Viable Product) in product development refers to a product with just enough features to satisfy early customers and provide feedback for future development.
  • A/B testing is a method of comparing two versions of a product to determine which one performs better.

Mobile Apps

  • Hybrid mobile apps use a combination of native and web technologies.
  • Hybrid apps access device capabilities by living inside a native container.

User Representation

  • An avatar represents users online who have uploaded an image for themselves.
  • Avatars are commonly seen in comment threads or in games.

Flat Design

  • Flat design is a design approach that eliminates the use of three-dimensional (3D) visual effects, such as shadows, bevels, and gradients.
  • A key characteristic of flat design is the use of simple, clean, and minimalistic visual elements.
  • The evolution of flat design is known as material design.

Test your knowledge on A/B testing and accessibility design with this quiz! Learn about the importance of split testing in optimizing web pages and the principles of accessible design for people with disabilities. Challenge yourself with questions related to these topics and see how well you score!

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