7/1/20XX Pitch deck title 15 AUGMENTATION Technology adds something to the learning process beyond just convenience
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Questions and Answers

Match the following digital media types with their descriptions:

Graphics = Images that have been processed and used to provide visualizations of data Audio = E-Books, music, and podcasts Interactive Media = Audio-visual applications, websites, and games that incorporate user input Digital Learning Materials = Documents created using a computer or digitized physical documents

Match the following terms related to audio production with their definitions:

Audio-Visual = Media that integrates both sound and visual elements Multimedia Integration = Combining different types of media like audio, video, and graphics User Input = Interaction from the user through input devices processed and shown back through output devices Audio Processing = Manipulating sound recordings to achieve a desired result

Match the following concepts related to graphics processing with their explanations:

Processed Images = Images that have been modified or enhanced digitally Visual Data Illustration = Using images to indicate instructions or visualize data Digital Design Elements = Graphics components that enhance the overall visual appeal of a product Graphics Animation = Creating movement in images through computer-generated techniques

Match the following terms related to interactive media with their characteristics:

<p>Applications = Software programs designed for a specific purpose or task User Interaction = Engagement from the user through input devices for a customized experience Output Devices = Tools that display the processed information back to the user Input Devices = Hardware components that allow users to interact with a computer system</p> Signup and view all the answers

Match the following digital learning methods with their features:

<p>E-Books = Electronic versions of books accessible on digital devices Podcasts = Audio recordings available for streaming or download UI &amp; UX Design = Enhancing user experience through intuitive interfaces and interactive elements SAMR Model = Framework for integrating technology into teaching practices at different levels</p> Signup and view all the answers

Match the following terms with their definitions in digital media creation:

<p>Substitution = Using technology as a direct replacement for traditional methods Digital Transformation = Process of integrating digital technologies to fundamentally change business operations Innovative Solutions = Creative approaches that introduce new ideas or methods in digital media production Collaboration = Working together with other professionals to enhance digital media projects</p> Signup and view all the answers

Match the following with their primary purpose:

<p>Digital Learning Materials = Ease of access and efficiency of delivery UI/UX Design = Human-first way of designing products User Experience Design = Enhancing user satisfaction by improving usability and accessibility Instructional Materials (IMs) = Aiding teachers in classes</p> Signup and view all the answers

Match the following with their area of application:

<p>Digital Learning Materials = Adapted to different needs and constraints in and out of the classroom UI/UX Design = Commonly used within digital fields User Experience Design = Applicable to any product design Instructional Materials (IMs) = Evolved through changing times</p> Signup and view all the answers

Match the following with their association:

<p>Digital Learning Materials = Technological advancement in computing UI/UX Design = Coined by Don Norman, a cognitive scientist User Experience Design = Co-founder of Nielsen Norman Group Design Consultancy Instructional Materials (IMs) = Centuries-old aid for teachers</p> Signup and view all the answers

Match the following with their focus:

<p>Digital Learning Materials = Efficiency of delivery UI/UX Design = Human-centered approach User Experience Design = Improving usability and accessibility Instructional Materials (IMs) = Supporting teachers in classes</p> Signup and view all the answers

Match the following with their evolution:

<p>Digital Learning Materials = Product of technological advancement in computing UI/UX Design = Human-first approach in product design User Experience Design = Concept introduced by Don Norman in the late 1990s Instructional Materials (IMs) = Adaptation to changing times and needs</p> Signup and view all the answers

Match the following with their impact:

<p>Digital Learning Materials = Ease of access for learners UI/UX Design = Enhancing user satisfaction through design User Experience Design = Improving usability and accessibility for users Instructional Materials (IMs) = Supporting teachers in enhancing instruction</p> Signup and view all the answers

Match the following with the correct description: Digital distribution of materials instead of physical handouts

<p>Augmentation = Technology adds something to the learning process beyond just convenience Modification = Technology is used to design interactive and dynamic tasks that go beyond the limitations of a traditional classroom Redefinition = Technology is used to make entirely new learning opportunities possible Digital interactive workplaces instead of whiteboard use = Redefinition</p> Signup and view all the answers

Match the following with the correct description: Students create podcasts which can be accessed by other students for feedback

<p>Use of multimedia in place of traditional outputs = Modification Allows visualization of abstract concepts through the use of examples on the internet = Modification Multimodal outputs that span across different fields = Redefinition Gamification of content which allows further student engagement = Augmentation</p> Signup and view all the answers

Match the following with the correct description: Use of video conferencing applications to connect other people

<p>Digital distribution of materials instead of physical handouts = Augmentation Students have access to additional resources via the internet instead of just teacher input = Augmentation Online publishing of student outputs = Redefinition Automated data-analytics for intervention = Augmentation</p> Signup and view all the answers

Match the following with the correct description: Use of multimedia elements to enhance presentations

<p>Students create podcasts which can be accessed by other students for feedback = Modification Digital interactive workplaces instead of whiteboard use = Redefinition Virtual evaluations and demonstrations = Redefinition Gamification of content which allows further student engagement = Augmentation</p> Signup and view all the answers

Match the following with the correct description: Students have access to additional resources via the internet instead of just teacher input

<p>Digital interactive workplaces instead of whiteboard use = Redefinition Gamification of content which allows further student engagement = Augmentation Use of video conferencing applications to connect other people = Augmentation Use of multimedia in place of traditional outputs = Modification</p> Signup and view all the answers

Match the following with the correct description: Students have access to additional resources via the internet instead of just teacher input

<p>Use of multimedia elements to enhance presentations = Augmentation Virtual evaluations and demonstrations = Redefinition Students have access to additional resources via the internet instead of just teacher input = Augmentation Multimodal outputs that span across different fields = Redefinition</p> Signup and view all the answers

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