Lecture 4 - Learning and Behavior PDF
Document Details
Uploaded by Deleted User
Tags
Summary
This document is a lecture on learning and behavior. It covers topics such as complex behaviors, learning about complex knowledge, behaviorism, and various kinds of behavior. The lecture notes discuss different types of learned behaviors, like reflexes, instincts, and learned behavior.
Full Transcript
Lecture 4 How do we learn? Complex behaviors: - Learning how to swim / ride a bicycle Complex knowledge: - Learning about ABCs / Math / etc Why focus on behavior? - Behaviorism - Mind is a black box - How do you 'know' that learning has taken place? - Focus on obser...
Lecture 4 How do we learn? Complex behaviors: - Learning how to swim / ride a bicycle Complex knowledge: - Learning about ABCs / Math / etc Why focus on behavior? - Behaviorism - Mind is a black box - How do you 'know' that learning has taken place? - Focus on observable behaviors - Not on mental constructs What do you mean by learning? - Learning - Relatively permanent - Change in behavior - Change in capacity for behavior - Due to experience What kinds of behavior? - 3 broad categories - Reflexes - Instincts - Learned behaviors - Reflexes - Inevitable & involuntary responses to stimuli - Not due to experience - Baby reflexes - Knee-jerk reflex, withdrawing hand from open fire etc. What kinds of behavior? - Instincts - Gut instincts - Internal guide to decisions or judgments - Note: NOT AN INSTINCT - Fixed action patterns - Inborn - Elicited by environmental stimuli - Not due to experience - More complex than reflexes What kinds of behavior? - Learned behaviors - Changed behaviors due to experience - Non-association - Nonassociative learning - Association - Associative learning - Observation - Observational learning - Modelling or social learning Nonassociative learning - Changes in magnitude of responses to stimuli - Stimulus-Response (S-R) link already exists - "Volume knob" - Habituation - Reduces magnitude of response - Evaluated - Harmless and unchanging - Moving house and silence - Habituation (Learning) - Occurs in the brain - Brain \'stops noticing\' unchanging stimulus (can still be perceived if attention is diverted to it - There is still some conscious control! - Examples: background noise, your glasses - Sensory Adaptation (NOT learning) - Occurs in the body (at neuronal/receptor level) - Automatic, involuntary (you cannot choose to notice blood vessels on your eye) - Receptors become less sensitive - Sensitivity can only be regained through leaving and then returning - Examples: smell of the LT, present temperature Nonassociative learning - Sensitization - Increases magnitude of response - Neighbour\'s renovation - Variable, random times at differing intensities - Why habituate or sensitize? - Limited cognitive resources - Focus on the important - Habituated to harmless (unimportant) - Sensitized to harmful (important) - Is it always good for us? -- not always - Habituation to violence (Estrada et al., 2020) - Exposure to violence (e.g., witnessing violence, hearing gunfire, being the victim of violence) - Higher chances of an individual perpetrating or using violence themselves - Sensitization as a possible explanation for Somatization disorder (Dowman, 2013) - Expression of mental phenomena as physical (somatic) symptoms - Often in the form of pain - May also underlie various forms of chronic pain Associative learning - Forming connections between stimuli and response - Stimulus -- Response (S-R) link - 2 Forms - Classical conditioning - Operant conditioning Classical conditioning - Ivan Pavlov -- Salivating Dogs - Classical conditioning = Pavlovian conditioning Classical conditioning - Stimuli - Unconditioned Stimulus (UCS) - Leads to response (UCR) without experience - Neutral Stimulus (NS) - Does not lead to any reliable response - Conditioned Stimulus (CS) - Leads to response with conditioning - Responses - Unconditioned Response (UCR) - Response to UCS without experience - Conditioned Response (CR) - Response with conditioning Classical conditioning -- salivating dogs - Before - Food → Salivating - UCS → UCR - Bell → Nothing - NS → No R - During - Repeatedly pair - Food + Bell → Salivating - UCS + NS → UCR - After - Bell → Salivating - CS → CR Ein Bild, das Text, Screenshot, Schrift, Zahl enthält. Automatisch generierte Beschreibung Did they forget? - Spontaneous recovery - After extinction - Reappearance of CR after rest - Do not forget old associations - Learning new associations - Replace old associations - Need time + multiple sessions to break strong associations - Addictions Does it apply to us? - Classical conditioning is the means by which neutral, \'meaningless\' stimuli becomes meaningful to us - Product placement Is everything subject to classical conditioning then? - The \"Little Albert\" Experiment - Neutral stimulus \> white rat - Unconditioned Stimulus \> loud noise from a steel bar - Unconditioned Response \> Fear - Conditioned stimulus \> white rat - Conditoned Response \> Fear - Generalization occurred - Little Albert displayed signs of fear when shown other white, fuzzy objects (a white rabbit, Santa\'s beard) - Is it possible to use classical conditioning to make everything meaningful in some way then? - The Garcia-Koelling Selective Association Effect (a.k.a., the \"bright-noisy water\" experiment, conditioned taste aversion) - Rats are more likely to associate tasty (sweet) water with illness compared to water that is accompanied by bright lights and noise - On the other hand, rats are more likely to associate shocks with the latter as compared to the former - Implies that certain (hence, selective) associations are more easily formed than others. Operant conditioning - Learning from consequences - Organism operate on environment - Behavior → Consequences - Contingency: IF you perform a behaviour, THEN the consequence occurs - Contiguity: Sequence (behaviour, THEN consequence) and proximity considerations (how close in time are behaviour and consequence?) - Skinner Box - Press bar → Get food Operant conditioning -- different ways Reinforcement -- increase/maintain or strengthen behaviour Punishment -- Decrease/vanish or weaken the behavior ---------- ------------------------------------------------------------ ------------------------------------------------------ Positive Add pleasant stimulus Add aversive stimulus Negative Remove aversive stimulus Remove pleasant stimulus Positive reinforcement - Increase frequency of desired behavior - Adding desired outcome - Adding something nice - \"Rewards\" - The rat gets a treat IF it presses the lever - Ice-cream IF you finish your dinner - Ice-cream = reinforcer - What is effective as a reinforcer? - Premack Principle (Premack, 1965) - A high-frequency behaviour can be used to reinforce a low-frequency behaviour - Playing games, going out clubbing etc. \> high frequency behaviour - Doing chores, going to the gym \> low frequency behaviour - Primary Reinforcers - Naturally rewarding - Food, \'dopamine rush\' from exercise - Secondary Reinforcers - Gains value through association - Money or Grades Negative Reinforcement - Not punishment - Increase frequency of desired behavior (REINFORCEMENT) - Removing an undesired outcome (REMOVING SOMETHING FROM THE SYSTEM = NEGATIVE) - Remove something bad - The continous shocks stop IF the rat presses the lever - Child needs to do chores everyday - Generous behaviour to sibling - Share ice-cream - No need to do chores - Also sometimes called \"Escape/Avoidance learning\" Positive punishment - Decrease frequency of target behavior (PUNISHMENT) - Applying aversive consequence (POSITIVE) - Add something bad - The rat gets a shock IF it presses the lever - Misbehaving - Scolding by parent Negative punishment - Decrease frequency of target behavior (PUNISHMENT) - Removing desired consequence (NEGATIVE) - Remove something nice - Food is removed IF the rat presses the lever - Doing poorly in a test - Being grounded; driving privileges revoked What is more effective? - Depends on your age (Palminteri, Kilford, Coricelli, & Blakemore, 2016) - Adults (18-32) - Reinforcement = Punishment - Adolescents (12-17) - Reinforcement \> Punishment - Adolescents more sensitive to rewards as compared to punishments - Implications for school disciplinary committee? - What most learn to do instead is to avoid the punisher\... Does this mean we reinforce every single behavior? Schedules of reinforcement - Continuous vs. Partial - New behavior = Continuous - Sustaining an acquired behaviour = Partial - Fixed ratio (FR) schedule - FR = 1 = Continuous - FR = 5 - Reward once every 5 times - Steady responding with pauses after each response - Rest period after each reward - Variable Ratio (VR) Schedule - 1-10 responses needed for each reward - High steady rate of responding in a short time - Doomscrolling - Gacha games - Fixed Interval (FI) Schedule - Reward after a fixed amount of time - Responses increases near reward - Stops after - Checking behavior - Variable Interval (VI) Schedule - Reward after variable time has passed - Steady responding over time - Post something on Instagram - Checking of phone for responses ![Ein Bild, das Text, Diagramm, Reihe, Schrift enthält. Automatisch generierte Beschreibung](media/image2.png) Observational learning - Limitation - Copying of behavior - Unlikely naturally or spontaneous - 4 conditions - Attention - Model must be attended to - Retention - Remember what model did - Reproduction - Able to replicate behavior - Motivation - Reason for imitating behavior - Children may learn many behaviors simply via observation Do adults learn by observation? - Travelling to a new place - Enter restaurant - Don't know how to order - What do you do?