What is the main application of bump mapping in computer graphics? a) create 3D models b) simulate rough surfaces c) increase rendering speed d) create 2D animations

Understand the Problem

The question is asking about the primary use of bump mapping in computer graphics, providing multiple choice options for clarification.

Answer

simulate rough surfaces

The final answer is simulate rough surfaces.

Answer for screen readers

The final answer is simulate rough surfaces.

More Information

Bump mapping is a computer graphics technique used to add details like bumps or wrinkles on a surface without changing the object's geometry. It creates the illusion of texture, making objects appear more realistic without extra computational load.

Tips

A common mistake is confusing bump mapping with displacement mapping, which alters the geometry rather than just the appearance.

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