Data Structures and Algorithms Overview
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Questions and Answers

Let S be a set of n integers. One can create a data structure for S so that determining whether an integer x belongs to S can be performed in O(1) time in the worst case.

True (A)

Heap exhibits the property of a binary search tree?

False (B)

The Breadth First Search traversal of a graph will result into?

  • Linked List
  • Directed Acyclic Graph
  • Graph with back edges
  • Tree (correct)

What is the distance between the source node A and the node D returned by the Dijkstra algorithm?

<p>9</p> Signup and view all the answers

Consider an undirected graph G=(V,E) represented with an adjacency list. What is the time complexity to find if there is an edge between 2 particular vertices?

<p>O(V) (A)</p> Signup and view all the answers

Consider the following graph with eight nodes wherein each node (x/y) indicates the starting time (x) and the end time (y) of the Depth First Search algorithm (whenever there is ambiguity choose the node in lexicographical order).

What are the starting time and the end time of node G?

<p>x: 8; y: 9 (B)</p> Signup and view all the answers

Consider you want to get a longest common subsequence of two char sequences x[1 .. m] and y[1.. n]. The algorithm that checks every subsequence of x to see if it is also a sequence of y, in a worst-case scenario, requires:

<p>Exponential running time (E)</p> Signup and view all the answers

In dynamic programming, the technique of storing the previously calculated values is called _______.

<p>Memoization</p> Signup and view all the answers

Which sorting algorithm will take least time when all elements of input array are identical?

<p>insertion sort (C)</p> Signup and view all the answers

Consider a situation where swap operation is very costly. Which of the following sorting algorithms should be preferred so that the number of swap operations are minimized in general?

<p>Selection sort (B)</p> Signup and view all the answers

Consider a hash table of size seven, with starting index zero, and a hash function (3x + 4)mod7. Assuming the hash table is initially empty, which of the following is the contents of the table when the sequence 1, 3, 8, 10 is inserted into the table using linear probing? Note that '_' denotes an empty location in the table.

<p>1, 8, 10, _, _, _, 3 (D)</p> Signup and view all the answers

Solve the following recurrence: T(n) = 4T(n/2) + n²

<p>Θ(n² log n) (A)</p> Signup and view all the answers

Flashcards

Divide and Conquer

The algorithmic paradigm that breaks a problem into smaller pieces, solves each individually, and then recombines the results.

Dynamic Programming

An algorithmic paradigm that builds up the solution to a problem by solving subproblems in a bottom-up manner.

Greedy Algorithm

An algorithmic paradigm that makes the best-looking decision at each step, hoping it leads to the optimal final solution.

Number of In-degree of a Node in BFS

The number of times a node is visited in a Breadth First Search (BFS) traversal of a graph.

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In-degree of a Node

The total number of connections pointing to a node in a directed graph.

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Impossible BST Search Sequence

A sequence of nodes in a graph that cannot be the sequence examined during a search for a specific key in a Binary Search Tree.

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Longest Common Subsequence Brute Force Complexity

The time complexity required by an algorithm that examines every subsequence of a sequence to check if it is also a subsequence of another sequence. In the worst case, this approach is exponentially inefficient.

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Memoization

The technique of storing previously calculated values in dynamic programming to avoid recalculating them.

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Iterative Linear Search

A method for searching through a linked list in a linear fashion, one element at a time, until the target element is found.

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Array

A data structure that provides fast access to elements using their index, making it suitable for storing fixed sequences of data.

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Insertion Sort

The process of sorting elements in an array by iterating through the array and placing each element in its correct sorted position.

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Selection Sort

A sorting algorithm that repeatedly selects the minimum element from the unsorted portion of an array and places it at the beginning of the sorted portion.

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Binary Max-Heap

A heap data structure that maintains the property that the value of each parent node is greater than or equal to the values of its children.

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Linear Probing Hash Table

A type of hash table where collision resolution is handled by linearly probing for the next available slot in the table.

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Binary Search Tree

A binary tree where the values of the nodes are arranged in a specific order, such that the value of any node is greater than all the values in its left subtree and less than all the values in its right subtree.

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Preorder Traversal of a BST

The order in which nodes are visited during a depth-first traversal of a tree.

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Postorder Traversal of a BST

The order in which nodes are visited during a depth-first traversal of a tree where each node is visited after its left subtree and right subtree are fully explored.

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Inorder Traversal of a BST

The order in which nodes are visited during a depth-first traversal of a tree where each node is visited before its left subtree and right subtree.

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Floyd-Warshall Algorithm

An algorithm that finds the shortest paths between all pairs of vertices in a graph. It uses dynamic programming to store intermediate results and build up solutions.

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Stack

A data structure that allows elements to be added and removed from only one end, like a stack of plates where you can only add plates on top or remove plates from the top.

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Queue

A data structure that allows elements to be added and removed from both ends, like a line of people where you can join at the back or leave from the front.

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Graph

A data structure that represents relationships between objects, where each object is a node and each relationship is an edge.

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Tree

A data structure that organizes elements in a hierarchical structure where each element has a parent and zero or more children.

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Expected Linear Running Time for Linear Probing Hash Table

The average time complexity of a search operation in a linear probing hash table, especially when the keys are randomly distributed and the hash table is not too full.

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Finding Edge in Undirected Graph with Adjacency List

The worst-case time complexity of finding an edge between two vertices in an undirected graph represented using an adjacency list.

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Spanning Tree

A connected, undirected graph with a minimum number of edges that connects all the vertices in the graph.

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Additional Space for Mergesort

The time complexity required to merge two sorted arrays in the mergesort algorithm, which is proportional to the total number of elements in both arrays.

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Depth First Search (DFS) Traversal

The order in which nodes are visited in a depth-first traversal of a graph.

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Back Edge in DFS

A special type of edge in a depth-first search (DFS) traversal of a graph that connects a node to an ancestor node, indicating a cycle in the graph.

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Worst-Case Running Time of Sorting Algorithm

The worst-case time complexity for a specific sorting algorithm, indicating the maximum amount of time the algorithm could take to sort a given input.

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Sorting Algorithm Minimizing Swap Operations

The sorting algorithm that typically results in the fewest swap operations, making it efficient in terms of minimizing the number of exchanges between elements.

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Study Notes

Data Structures and Algorithms

  • Data Structures: Used to store and organize data. Different data structures have different performance characteristics for various operations.

  • Algorithms: Specific sets of steps to solve a problem, usually on data. Efficiency is crucial, measured by time and space complexity.

Time Complexity

  • O(1): Constant time. Operation takes the same amount of time regardless of input size. (e.g., accessing an element in an array by index)

  • O(log n): Logarithmic time. Time increases logarithmically with input size. Very efficient for large data sets. (e.g., searching in a binary search tree)

  • O(n): Linear time. Time increases linearly with input size. (e.g., iterating through an array)

  • O(n log n): Linearithmic time. Combination of linear and logarithmic time. (e.g., mergesort, heapsort)

  • O(n2): Quadratic time. Time increases quadratically with input size. (e.g., insertion sort, selection sort)

  • O(2n): Exponential Time. Time increases exponentially with input size. Inefficient for large inputs.

Data Structure Specifics

  • Arrays: Contiguous block of memory, providing fast random access O(1).

  • Linked Lists: Elements stored in nodes, connected sequentially. Not efficient for random access but offers flexibility in inserting/deleting elements without shifting elements.

  • Binary Search Trees (BST): Elements arranged in a hierarchical structure. Searching, insertion, and deletion have logarithmic time complexity in the average case.

  • Heaps: Binary tree-based data structure with specific ordering properties (max-heap or min-heap). Insertion and deletion are efficient (logarithmic time).

  • Hash Tables: Data is stored using a hash function. Average case lookup time is constant, but worst case is linear.

Algorithm Categories

  • Divide and Conquer: Break down a problem into smaller subproblems, solve them recursively, and combine the results. Often achieves logarithmic or linearithmic time complexity. (e.g., mergesort)

  • Dynamic Programming: Solve optimization problems by breaking them into smaller overlapping subproblems and storing the results. This avoids redundant calculations. (e.g., LCS, knapsack problem)

  • Greedy: Construct a solution piece by piece, always making the locally optimal choice at each step. (e.g., Dijkstra's algorithm, Prim's algorithm)

  • Graph Traversal: Methods to traverse nodes in a graph (like Breadth-First Search, Depth-First Search). Used to find paths, connected components, and other graph properties.

Additional Concepts

  • Stacks: LIFO (Last-In, First-Out) data structure, useful for function calls, undo/redo operations, expression evaluation.
  • Queues: FIFO (First-In, First-Out) data structure, useful for tasks, simulations, and other situations where tasks must be processed in the order they arrive.

Noteworthy algorithms

  • Dijkstra's Algorithm: Find the shortest path between nodes in a graph. Uses a priority queue.
  • Floyd-Warshall Algorithm: Find the shortest path between all pairs of nodes in a graph. Uses dynamic programming.
  • Breadth-First Search (BFS), Depth-First Search (DFS): Graph traversal algorithms. Can be used to identify paths.

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Description

This quiz covers the essential concepts of data structures and algorithms, focusing on their definitions and performance characteristics. Learn about different types of time complexity and how they impact the efficiency of algorithmic operations. Test your knowledge on constant, logarithmic, and quadratic time complexities.

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